On Mon, Sep 14, 2015 at 1:00 PM, Carlos Pires <[log in to unmask]>
wrote:
> On 2015-09-14 18:06, Klaus Krippendorff wrote:
>
>> ...
>> Coming back to this thread: for machines to be able to design
>> something requires them to not merely compute permutations of what
>> exists but to pursue visions that go beyond the space of possibilities
>> within which they are designed to operate - without further
>> interaction with other designers or people more generally.
>>
>> Klaus
>>
>>
>>
>>
>
> Dear Klaus,
>
> I think you are right, but I also think that pursuing visions "without
> further interaction with other designers or people" is something not even
> human designers do.
>
>
> --
> Best regards,
>
> ==================================
> Carlos Pires
>
​Yes, Carlos
Interaction with other designers or people/users "is something not even
human designers do". But I would say this is true only in the case of those
fine-art trained and practice oriented designers​. Which is fine by the
way, in their perspective and in their domain of intervention, i.e.
fine-art design.
Whereas users-based and evidence-based design cannot do otherwise but
interact, at a certain stage in the design process, and at a more or less
deep level, with a few among those for whom they are designing.
Francois
Kigali
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