Dear Ken,
I used the expression "initial experiment" because I was not talking
about a broad experiment with different contexts. As I said in my
first message in the list, we only work with apps design in our
initial experiment. Our next steps will involve different scenarios
and products such as clothing, furniture, cars, toys etc.
About the "evidences", in this "initial experiment", we submitted four
app projects to be evaluated by a group of experienced designers and
by a group that are not designers. They evaluated creativity,
suitability, feasibility and viability of the projects.
Two such projects were designed by machines while the other two were
made by human designers
The human projects were considered more creative while the machine
projects were considered more targeted to potential consumers by the
two groups.
As I said, this is an "initial experiment" and has all limits that it
implicates.
2015-09-09 11:20 GMT+01:00 Ken Friedman <[log in to unmask]>:
> Dear André,
>
> You have made a massive claim here, writing, “… I saw with my initial experiments that machines are better than humans in select elements more suitable to users' needs.”
>
> It would be interesting to see the evidence for this claim. How do you know? Have you tested this with respect to actual human users in different contexts?
>
> I am truly curious.
>
> Yours,
>
> Ken
>
> Ken Friedman, PhD, DSc (hc), FDRS | Editor-in-Chief | 设计 She Ji. The Journal of Design, Economics, and Innovation | Published by Elsevier in Cooperation with Tongji University | URL: http://www.journals.elsevier.com/she-ji-the-journal-of-design-economics-and-innovation/
>
> Chair Professor of Design Innovation Studies | College of Design and Innovation | Tongji University | Shanghai, China ||| University Distinguished Professor | Centre for Design Innovation | Swinburne University of Technology | Melbourne, Australia
>
> --
>
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--
André Neves, phD
GDRlab - UFPE
Master Artisan of Bits
Artisans were the dominant producers of consumer products prior to the
Industrial Revolution.
Artisans of Bits are the dominant producers of consumer products after
the Industrial Revolution.
http://www.designthinkingcanvas.com.br/
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