Dear Don,
the Engineering School at the Fluminense Federal University (www.uff.br) in
Rio de Janeiro, Brazil, has developed a new 4 years product design course
which will receive its first class of students next august.
They will study :
Design (studio) for 7 semesters (646 hours) + 34 hours for final project
design.
Methodology (60h) + creativity and modeling (68h)
Ergonomy for 6 semesters (400h)
math (68h) + statistics (72h) + physics (98 h) + material sciences (120h) +
automation (60h)
design history (92h) + visual communication (68h) + science & technology
(60h) + intelectual property (60h) + engineering & environment (60h) +
ecological design (68h)
economy & engineering (60h) + managing & engineering (60h) + strategic
industrial planning (60h) + entrepreneurship (68h) + citizenship &
professional codes (30h)
5 semesters of CAD (290 h)
drawing (60 h) + technical and mechanical drawing (128h) + rendering
techniques (128h)
Yours,
Joao Lutz
p.s. sorry for the many times sent answers I had minor problem already
solved with the list functioning
2011/4/24 Don Norman <[log in to unmask]>
> As many of you might know, I have been trying to understand the nature of
> design education across the world for at least 3 different levels:
> undergraduate, professional masters, and an academic PhD.
>
> I have written a paper for the conference on Doctoral Education in Design
> to
> be held in Hong Kong 22-25 May, 2011.
>
> The paper is: Design and the University: An uneasy fit.
> http://db.tt/vI0HRGv
> The conference is:
> http://www.sd.polyu.edu.hk/DocEduDesign2011/index.php
> http://www.icograda.org/events/events/calendar810.htm
>
> One of the reviewers of my paper wished I had more references (I have
> no references). Alas, I don't know of any that deal with actual
> curricula. I seek your advice. I am interested in the actual courses that
> are required of undergraduate, masters students, and PhD students in
> design.
> I am NOT interested in the philosophy of the curriculum -- I want actual
> the
> actual curricula -- the courses.
>
> Repeat: I do NOT want references on the philosophy of design education. I
> have encountered many excellent papers on this topic. For example, the very
> excellent papers by Archer, Baynes, and Roberts (Framework for design):
> http://www.data.org.uk/generaldocs/dater/Framework%20for%20Design.pdf
>
> This collection is all about philosophy. i highly recommend these
> readings,
> as well as that of our esteemed fellow discussant, Ken Friedman. But none
> of
> these recommend actual courses. What is it that we should be teaching?
>
> I want examples of real curricula: actual courses.
>
> EXAMPLES: The ACM (the professional society of computer science)
> has issued several curricula recommendations. Here are some, including one
> for Computer-Human Interaction (which, to me, is a subset of interaction
> design).
> http://old.sigchi.org/cdg/cdg2.html
> http://www.acm.org/education/curricula/IS%202010%20ACM%20final.pdf
> http://www.acm.org/education/curric_vols/CC2005-March06Final.pdf
>
> I am not saying we should follow these recommendations. But I am looking
> for
> something in the field of design that has the same flavor as these: a set
> of
> actual course recommendations.
>
> Thanks
>
> Don Norman
> www.jnd.org [log in to unmask]
>
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