Dear Terence (and list),
thanks a lot for the feedback! There's indeed several interesting case
studies in terms of designers working in constrained environments, to
me the challenge lies in transferring the design tasks from these more
open studies into a limited experimental study. It is tempting to make
up some new design tasks for these experiments, but it would be even
better to build on the works of other researchers by applying tasks
used in similar studies. I also consider it important to look to other
studies focusing on pairs or teams of designers, like the Delft
Protocol, the DRS and SPSD workshops or the more classical studies on
design fixation.
I find the focus on constraints in the ED literature highly relevant
in studies of creativity in design, but I must admit that from what
I've found so far the 60-90's ED theory on creativity and constraints
seems a bit too rigid in its somewhat paradoxical "systematical
creativity" approach. If you will provide me with some references to
authors in this literature accounting for the complexity and
serendipity of real world design creativity that would be really good.
To me the requirement engineering literature on creativity seems to
get closer to the fuzzy nature of creativity, especially the work of
Sara Jones and Neil Maiden at the Centre for Creativity in London.
All the best
Balder
On 21 January 2011 19:34, Terence Love <[log in to unmask]> wrote:
> Dear Balder,
> Two areas of past design research might be useful. There has been a
> substantial number of case studies in 60s, 70s, 80s and 90s about individual
> designers doing designs under some form of constraint. Second, the idea of
> constraints in design as a way of developing design solutions is widely
> developed in the literature of engineering design research. In fact,
> 'creativity through design constraints' is one of the central design methods
> and methodological perspectives in many fields of engineering design
> practice and goes back at least to the late 50s.
> There is a substantial body of design theory on not only using constraints
> in developing creative solutions but also using the shape of the 'constraint
> field' as a means of identifying the most optimal areas within the creative
> solution space.
> Best regards,
> Terence
>
> ==
> Dr Terence Love FDRS, AMIMechE, PMACM, MISI
> Love Services Pty Ltd
> PO Box 226, Quinns Rocks
> Western Australia 6030
> Mob: 0434 975 848
> Fax: +61 (0)8 9305 7629
> [log in to unmask]
> ===
>
> Best wishes,
> Terry
>
> -----Original Message-----
> From: PhD-Design - This list is for discussion of PhD studies and related
> research in Design [mailto:[log in to unmask]] On Behalf Of Balder
> Onarheim
> Sent: Friday, 21 January 2011 10:18 AM
> To: [log in to unmask]
> Subject: Short (product) design task for study on creativity
>
> Dear list,
> I'm writing a PhD about the relationship between creativity and
> constraints (any references on that topic is of course highly
> appreciated!), and I'm now in the phase of developing pilot studies
> with students and professional designers.
>
> In the study I'll have teams of two designers working 90 minutes with
> producing a design solution for a given (product) design problem. The
> challenging part is to find a good design task that is possible to
> "solve" in about an hour, without giving too many constraints, and
> that most people will have relevant background knowledge to work with.
>
> I've considered classical experimental tasks like the measure cup for
> blind users, bike rack, device for mounting backpack on bike,
> automated cloak-room and spill proof cup, but if anyone on this list
> have experiences with using other tasks please let me know!
>
> Thanks a lot,
>
> Balder Onarheim
>
> //////////////////////////////////////
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> PhD Fellow
>
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>
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> Department of Marketing
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