Hi Liliana,
As an online community expert I disagree.
What you are proposing does not work in e-mail list based communities.
What would happen is that the current members might adopt a given rule and
follow it, but then new members start coming in who no way of knowing it.
For instance, very few new people who joined the list would have known of
the two-posts-per-thread rule that the founding members knew of, but new
members are unlikely to know or care for it. Many people now have Gmail
accounts which sort posts into whether they are from social media or
forums, or regular mail, meaning that rule is redundant. Gmail also groups
posts into threaded emails so they are all in the same place and easy to
follow. Microsoft Outlook now does the same.
Having rules beyond normal (n)etiquette in email lists can cause
flame-wars. For instance, if there is an influx of new members who don't
know or care for a given rule, the long-established members can have their
sense of security threatended and will start "trolling the newbies". Such
long-standing members are called "Elders"
For instance, if a newbie were to post something dissenting in that Elder's
mind, that Elder might start questioning the newbie's credentials, which
might lead to them relurking.
Wikipedia have the rule "don't bite the newbies." Another Wikipedia policy
is "assume good faith." I think this list could go a long way if these
became unwritten rules embodied in the culture without needing to be
known in the way more technical rules need to be. Unless there is a link to
a code of conduct at the bottom of each message, having technical rules in
email lists will not work. Trying to enforce them only leads to more
lurking by the person and others "not liking the group", which is in Blair
Nonnecke and Jenny Preece's top 5 reasons for lurking.
Best Wishes,
Jonathan Bishop
Author of the seminar work: "Increasing participation in online
communities: A framework for human-computer interaction"
On Tuesday, 2 June 2015, Liliana Rodriguez & Carlos Peralta. //Diptico <
[log in to unmask]> wrote:
> Dear list,
>
> In a positive spirit, and as there are so many (and sometimes
> irreconcilable) opinions on the way this list should operate, we would like
> to propose a form of self-moderation to foster ownership, and to create a
> more dynamic and participative list dynamic.
>
> Each individual that initiates a tread, will set its rules at the
> beginning of it. For example, if you believe that long dense answers full
> of quotations are useful, then you set a rule to allow that kind of posts.
> Hopefully this will filter in and out people according to their research
> interests and discussion styles, and everybody will be happy.
>
> So as to demonstrate this, here is the first post in this style to see if
> it works:
>
> -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
> Title of tread:
>
> Professional vs Research Experience
>
> Tread rules:
>
> 1) Please avoid long posts (Up to 300 words)
> 2) Well-argued personal opinions are welcomed (Not quoting literature on
> the matter is perfectly ok)
>
>
>
> It seems to us that there was a time (not too long ago really) in which
> your professional experience as a designer (as well as your teaching
> experience) was the most important factor to get a job as a design lecturer
> (at least in the UK in product design courses). Now it seems that it is
> your research background (for example holding a PhD) what mainly counts to
> aspire to a lecturing position.
>
> If this is the case, how it will affect the working prospects of those
> design graduates trained by researchers?
>
> What is the value of research experience against professional experience
> in the context of teaching undergraduate and MA design students?
>
> Discuss,
>
> Liliana & Carlos
>
>
> Liliana Rodriguez
> Doctoral Researcher @ Loughborough University
> www.lulugaia.wordpress.com/
> www.lboro.academia.edu/LilianaRodriguez
>
> Carlos Peralta Ph.D (Cantab)
> Senior Lecture in Design
> College of Arts & Humanities
> University of Brighton
> http://arts.brighton.ac.uk/staff/carlos-peralta
>
>
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--
--
Jonathan Bishop
BSc(Hons), MSc, MScEcon, LLM
FRSS, FRAI, FRSA, FCLIP, FBCS CITP
Author of over 75 research publications.
Editor of: Examining the Concepts, Issues and Implications of Internet
Trolling; Transforming Politics and Policy in the Digital Age; Gamification
for Human Factors Integration: Social, Educational and Psychological
Issues; Psychological and Social Implications Surrounding Internet and
Gaming Addiction; and Didactic Strategies and Technologies for Education:
Incorporating Advancements.
Envoyé par mon ordinateur
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