Ken said in his reply to Chris:
"Chuck's teaching and learning model may be used in a
restricted
context or a general context. It may serve the field
as a whole, or
it may be restricted to create competitive advantage
for the members
of a specific group." or, I would add, an individual.
(Thank you Ken for making this point clear for
everyone.)
and
"This brings me to your comment on involving
stakeholders of different
kinds in the design process. Individual and collective
learning are
outcomes of processes that stretch boundaries with the
purpose of
enhanced learning between and among groups.
It is my sense that meta-learning can also take place.
The degree to
which this occurs depends on context and purpose. If
information is
restricted or proprietary, it will serve the groups
involved, built
it may not serve the larger fields. When information
is open and
freely shared, meta-learning for the field may be
extensive."
I would add that the structure of information, access
to it and the capacity to recall relevant information
in a timely way is also critical. The "packaging" of
proprietary information and the "framework" in which
it can be employed by non owners is instructive to
consider with regard to the issue of open
meta-learning. In design, consultant expertise is
applied/employed without being owned by the user, and
in manufacturing, proprietary components can be
utilized as long as their interface and performance
are appropriate to the circumstances of application.
In object oriented software, too, all kinds of
proprietary agencies or objects can operate across
different platforms and systems as long as there is an
appropriate "Collaborative framework" and appropriate
translators at interfaces. Such a model for the use of
proprietary information and expertise is still not
well understood, and the operational structures needed
to realize it in design are not often considered. I
have been working in this area for several years and
have explored the issues of proprietary information
while developing a prospectus for MakeMyDesign.com (a
dot.com non-starter I was interested in). I found
that the issue of intellectual property rights can be
dealt with through close monitoring and analysis of
collaborative communications in a secure website.
Contracts and rewards then become a function of the
framework accepted by those who communicate and design
through it. Something like this will probably be the
future work environment for many of the students Norm
and Chris are teaching.(Burnette, C. H. 2000, The
Future of Mediated Work: Embodied, Embedded, and
Embrained, Proceedings, Human Factors and Ergonomics
2000, August 4, 2000, San Diego, California)
Best regards,
Chuck
Dr. Charles Burnette
234 South Third Street
Philadelphia, PA 19106
Tel: +215 629 1387
e-mail: [log in to unmask]
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