I'm wondering if anyone has ever come across, or attempted, surrealist or
dadaist readings of any of Godard's work. Games like "irrational
enlargement of a film scene" or the "exquisite corpse"? In the former,
questions are asked which have no answer within the text itself; answers
are arrived at through an extrapolation of possibilities, however wild or
impossible they may be. The latter involves separate individuals offering
one word each (two nouns and two adjectives altogether) which are then
read in the form: What is a _noun_? A _noun_, _adjective_ and
_adjective_. This is best explained in Robert Ray's essay "The
Avant-Garde Finds Andy Hardy." found in _Modernity and Mass Culture_,
Ed. James Naremore and Patrick Bratlinger, Bloomington and Indianapolis:
Indiana University Press, 1991. 224-252.
I am interested in hearing from anyone who has any other ideas on
suurealist games and their incorporation into film studies.
Thanks!
Glen.
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