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MUSICOLOGY-ALL  September 2022

MUSICOLOGY-ALL September 2022

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Subject:

Journal of Sound and Music in Games: Special Issues on Latin America and Non-Digital Games

From:

"Summers, Tim" <[log in to unmask]>

Reply-To:

Summers, Tim

Date:

Wed, 14 Sep 2022 22:19:11 +0000

Content-Type:

text/plain

Parts/Attachments:

Parts/Attachments

text/plain (80 lines)

Dear Subscribers,

The Journal of Sound and Music in Games is a quarterly peer-reviewed journal published by University of California Press. It presents high-quality research concerning all areas of music and/or sound in games (understood in the widest sense). https://online.ucpress.edu/jsmg

In addition to our ongoing general call for submissions, we are pleased to announce calls for two special issues:

*Music in Non-Digital Games, guest edited by Christoph Hust and Martin Roth*
and
*Videogame Music and Sound - Approaches from Latin America, guest edited by Karina Moritzen and Ariel Grez Valdenegro*

******************************************
Music in Non-Digital Games, guest edited by Christoph Hust and Martin Roth
******************************************
https://www.sssmg.org/wp/2022/09/13/jsmg-special-issue-call-music-in-non-digital-games/

The planned issue focuses on music in non-digital games - board games, dice games, card games, pen-and-paper role-playing games - within a global perspective. Its aim is to give a first overview of a broad topic that largely has not been explored before. Proposals that deal with sources from the 20th and 21st century are especially welcome. The aim is to consider games as cultural artifacts that store information about how music is conceptualized in a certain historical and cultural environment. Among others, possible topics might include:

- Games that include practical music making
- Quiz games about music
- Depiction of musical canon formation in games
- Atmospheric background music for pen-and-paper role-playing games
- Music as a plot device in P&P games
- Depiction of individual musical genres in games
- Games about the musical market
- Music games as a means of product placement, marketing, and advertising
- Depiction of cultural and/or gender stereotypes in music games
- Games in the service of music pedagogics
- Music games and TV

For further inspiration, a small collection of relevant games can be found via this link: https://katalog.hmt-leipzig.de/Search/Results?lookfor=spiel&type=Signatur

If you like to contribute to this issue, please send an abstract (English only) of no more than 300 words to [log in to unmask]<mailto:[log in to unmask]> until October 31, 2022. Contributors will be contacted by December 31 at latest, and texts will be due on June 1, 2023. Texts intended for publication will go through a peer review after that, and the issue is planned to be published in 2024.

You can access JSMG's style guide here: https://docs.google.com/document/d/1Y6rZa_EHq60T-fbzE3Nh5P7JSNSZNPj0fEULJTkO-Ok/edit?usp=sharing .

******************************************
Videogame Music and Sound - Approaches from Latin America, guest edited by Karina Moritzen and Ariel Grez Valdenegro
******************************************
https://www.sssmg.org/wp/2022/09/13/jsmg-special-issue-call-videogame-music-and-sound-approaches-from-latin-america/

This special issue intends to provide a meeting ground for the knowledge produced in Latin America on the topic of sound and music in video games. Latin America here will be understood in a broad sense that is not limited to its geographical area: it will also be regarded as a wide fertile space in which cultural objects, creative processes, currents of thought, aesthetics, epistemologies and methodologies are constructed through multiple perspectives.

Due to the uneven global videogames circulation (as most of the AAA games are created in the Global North and distributed globally), the studies that focus on the issue of sound and music in this media have mostly covered titles from the large games industry, and the theoretical production in this field has mostly been written from the Global North through eurocentric points of view. This had an impact on the theoretical direction that research has taken, and on the way in which questions have been proposed and dealt with. There are many epistemologies still missing from the conversation, as there are varied ways of comprehending the particularities that emerge around video game music given the cultural context in which it is perceived.

Therefore, the present issue intends to articulate a collective effort to gather research around the topic that reflects the plurality of thought that exists in Latin America, displaying an anti-essentializing portrayal of a continent that subsumes so many different experiences with media. The aim is to generate a space for discussion that addresses games, materiality, trajectories and social implications of video game music and sound in a weave that faithfully represents the particularities of Latin America, its games, its authors and its multiple realities. Additionally, the edition hopes to highlight and stimulate this academic circuit, exposing the work developed here to an international audience.
We welcome submission on topics such as:
- Case studies involving video games of Latin American origin, and their music, sounds and artistic production in general;
- Satellite studies on sound sources of Latin American origin;
- Problems of Latin American sound representation in the global industry;
- Theoretical frameworks and analytical synergies from Latin American authors;
- Effects of local modding/piracy in the listening experience;
- Issues located in the overlap of a global industry and Latin America;
- Social effects of video game music influence in Latin America;
- In-game music scenes focusing on Latin American audiences and music genres;
- Music scenes in Latin America anchored out of the game influenced by video game music.
Submissions should be 6000-7000 words, in English, and should follow the journal's style guide.

Articles should be emailed to [log in to unmask]<mailto:[log in to unmask]> by December 31, 2022.
Authors should avoid clear identification of their name and affiliation throughout the text, and should remove all metadata from submission files. For additional information, please contact the issue's Guest Editors directly at [log in to unmask]<mailto:[log in to unmask]>. We welcome all questions from prospective contributors.

******************************************

If you have any questions about these special issues, please contact the relevant editors, and for queries about our general call for submissions, please contact the Editors at [log in to unmask]<mailto:[log in to unmask]>

Best wishes,
Elizabeth Medina-Gray and Tim Summers
Associate Editors




This email, its contents and any attachments are intended solely for the addressee and may contain confidential information. In certain circumstances, it may also be subject to legal privilege. Any unauthorised use, disclosure, or copying is not permitted. If you have received this email in error, please notify us and immediately and permanently delete it. Any views or opinions expressed in personal emails are solely those of the author and do not necessarily represent those of Royal Holloway, University of London. It is your responsibility to ensure that this email and any attachments are virus free.

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