Yes.
*Fernando Galdino*
Designer | Ethnographer | Futurist
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about.me/fernandogaldino
skype:galdino.fernando
+4915157818493
On 26 June 2018 at 14:36, Sandra Bermudez <[log in to unmask]> wrote:
> I was trained as graphic designer and started working as web designer, by
> the beginning more on the making: drawing interfaces and coding them. As
> long as the projects were more complex I had to focus more on the
> definition of the requirements, then on the problem, finally on the people.
> That's more UX. When UX was more complex and I had to be accountable to the
> business, I became Product Manager and then Head of Product. Now I'm also
> working with my city government in the definition of public policies for AI
> development.
>
> And I wonder myself: is this still design?
>
> Now I constantly invoke sociology, psychology and humanities principles to
> face the concerns of my day to day practice. Recently I attended a
> symposium of techno-sociology and now I feel tempted to address the way I
> do design as applied sociology.
>
> And yet, we still need "traditional" design.
>
> So, is "strategic" design the evolution of "traditional" design? An
> opposition? A displacement?
>
>
>
>
>
>
>
>
>
>
> On Tue, Jun 26, 2018 at 5:56 AM, jean schneider <[log in to unmask]>
> wrote:
>
> > > Le 26 juin 2018 à 12:27, Ali Ilhan <[log in to unmask]> a écrit :
> > >
> > > And there are many engineers, who have no formal
> > > education in design, and do not even have a manifest goal of designing
> > > "beautiful" things, who end up designing unarguably "appealing" 3D
> > objects.
> > > So where do we draw the line? Who is going to decide who is a designer
> > and
> > > who is not?
> >
> > Dear Ali, Richard and all,
> >
> > I don’t wish to enter in the debate, but this part of your mail points at
> > the difference :
> > - a designer will spend 5 years learning something about the history of
> > the field, and this is very likely to cover in a way or another the
> issues
> > of how form and function are / have been / thought to be interrelated.
> > That’s part of his or her culture. As much as 5 years of physics or
> > mathematics make part of the culture of engineers, or statics part of the
> > culture of architects…
> >
> > This means that an engineer might create an « appealing 3D object », by
> > constraints, by latent memories, by … it will be by chance anyway,
> because
> > he or she is unlikely to evaluate the « appealing » side beyond the « I
> > like it » stance.
> >
> > As much as I might, sometime, as a designer, find a nice trick to
> > manufacture some structural component : that will be by experience, trial
> > and error, and certainly not by any formal and qualified process, of
> which
> > I don’t have the knowledge and the culture.
> >
> > Best regards,
> >
> > Jean
> >
> >
> >
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