I was trained as graphic designer and started working as web designer, by
the beginning more on the making: drawing interfaces and coding them. As
long as the projects were more complex I had to focus more on the
definition of the requirements, then on the problem, finally on the people.
That's more UX. When UX was more complex and I had to be accountable to the
business, I became Product Manager and then Head of Product. Now I'm also
working with my city government in the definition of public policies for AI
development.
And I wonder myself: is this still design?
Now I constantly invoke sociology, psychology and humanities principles to
face the concerns of my day to day practice. Recently I attended a
symposium of techno-sociology and now I feel tempted to address the way I
do design as applied sociology.
And yet, we still need "traditional" design.
So, is "strategic" design the evolution of "traditional" design? An
opposition? A displacement?
On Tue, Jun 26, 2018 at 5:56 AM, jean schneider <[log in to unmask]>
wrote:
> > Le 26 juin 2018 à 12:27, Ali Ilhan <[log in to unmask]> a écrit :
> >
> > And there are many engineers, who have no formal
> > education in design, and do not even have a manifest goal of designing
> > "beautiful" things, who end up designing unarguably "appealing" 3D
> objects.
> > So where do we draw the line? Who is going to decide who is a designer
> and
> > who is not?
>
> Dear Ali, Richard and all,
>
> I don’t wish to enter in the debate, but this part of your mail points at
> the difference :
> - a designer will spend 5 years learning something about the history of
> the field, and this is very likely to cover in a way or another the issues
> of how form and function are / have been / thought to be interrelated.
> That’s part of his or her culture. As much as 5 years of physics or
> mathematics make part of the culture of engineers, or statics part of the
> culture of architects…
>
> This means that an engineer might create an « appealing 3D object », by
> constraints, by latent memories, by … it will be by chance anyway, because
> he or she is unlikely to evaluate the « appealing » side beyond the « I
> like it » stance.
>
> As much as I might, sometime, as a designer, find a nice trick to
> manufacture some structural component : that will be by experience, trial
> and error, and certainly not by any formal and qualified process, of which
> I don’t have the knowledge and the culture.
>
> Best regards,
>
> Jean
>
>
>
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