this slides maybe explain some details
http://goo.gl/z8LCwR
2015-09-05 12:00 GMT+01:00 Terence Love <[log in to unmask]>:
> Hi André,
> Sounds interesting.
> I'd be grateful if you would you explain the definition of design are you using, and the details of how you get from the data structure (DTML) to design decisions?
> Some of us use Windows software. Are you porting the app to Windows 10?
> Best wishes,
> Terry
>
> -----Original Message-----
> From: [log in to unmask] [mailto:[log in to unmask]] On Behalf Of andré neves
> Sent: Saturday, 5 September 2015 6:40 PM
> To: PhD-Design - This list is for discussion of PhD studies and related research in Design
> Subject: [SPAM] can machines design?
>
> Inspired on Turing’s proposal about the "computing machinery and intelligence”, in our post-doctoral investigation, we propose to consider the question, "Can machines design?". Our investigation is still very early stages. We have very simplistic models of Design at this time.
>
> To test our hypothesis, we assumed that the design activity involves two big actions: [1] the definition of WHAT will be the object; and [2] the definition of HOW it will be. Our investigation is focused on the WHAT.
>
> Then, we translated the WHAT action in two computable actions: [1] the data mining action, when designers seek for opportunities that integrate needs of people, technology possibilities and business viability; and, [2] the decision making action, when designers must integrate the information collected with his experience to propose objects that addresses the opportunities.
>
> In this sense, we propose an abstract machine that uses two groups of intelligent agents: [1] the first group with skills to searching the Internet and build a database of opportunities; and, [2] the second group of agents that make decisions and propose innovative artifacts.
>
> To test our abstract machine, we needed to build an ml format named as DTML (Design Thinking Markup Language). It has information about the needs of people, technology possibilities and business strategies extracted from real market data.
>
> Then, we made an IOS app that uses the DTML to design. Our first data base is focused on app market.
>
> Like Turing’s original paper, we propose an imitation game as an experiment to validate our hypothesis. We use the IOS app developed to design four apps, each one to a different opportunity. In two of these projects, a human assisted the agent and in the other two it worked alone to propose the apps.
>
> The four projects were sent to seven designers to be evaluated. For each project, the designers given a note between 1 and 5 for a pre-defined list of criteria (creativity, feasibility, viability and suitability).
>
> The projects' evaluations did not show big differences, the projects still was on the same scale (more than 3 and less than 4). The most interesting data is the suitability criteria, where the projects made by agents had better notes than others two. We attributed this to the fact that the agents did not has preferences, its projects was focused exclusively on the needs of the customer.
>
> In this experiment, the agents passed the test, although computational simplicity, the results are very impressive. All designers that participated in the test did not suspect that there was some Artificial Intelligence in the process.
>
> To the next steps, we expect to test agents to others domains, less virtual than the app market. We are developing new databases to fashion and furniture domains.
>
> This is just a initial investigation, but with a interesting possibilities. If anyone has curiosity, our app is available for free on the App Store.
>
> https://goo.gl/XjSWd9
>
> --
> André Neves, phD
> GDRlab - UFPE
>
> Master Artisan of Bits
> Artisans were the dominant producers of consumer products prior to the Industrial Revolution.
> Artisans of Bits are the dominant producers of consumer products after the Industrial Revolution.
> http://www.designthinkingcanvas.com.br/
>
>
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> PhD-Design mailing list <[log in to unmask]> Discussion of PhD studies and related research in Design Subscribe or Unsubscribe at https://www.jiscmail.ac.uk/phd-design
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>
--
André Neves, phD
GDRlab - UFPE
Master Artisan of Bits
Artisans were the dominant producers of consumer products prior to the
Industrial Revolution.
Artisans of Bits are the dominant producers of consumer products after
the Industrial Revolution.
http://www.designthinkingcanvas.com.br/
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