Designing Interactive Systems 2014
Vancouver, BC, Canada
June 21-25, 2014
http://www.dis2014.org (http://www.dis2014.org/)
IMPORTANT PAPER DEADLINES
January 19, 2014, 11:59 pm PT: Submission deadline
February 28, 2014: Review deadline
March 17, 2014: Author notification
April 13, 2014, 5:00 pm PT: Camera ready deadline for accepted papers
THE CONFERENCE
The ACM conference on Designing Interactive Systems (DIS) is the premier, international arena where designers, artists, psychologists, user experience researchers, systems engineers and many more come together to debate and shape the future of interactive systems research, design, and practice.
The theme of the conference is "Crafting Design.” We see the confluence of phenomena that may constitute new approaches and new foci in HCI and interaction design. The re-emergence of hand skills is evident in the development of multi-touch and full body interfaces. DIY and Maker cultures have become a widespread phenomenon in which craftsmanship of the maker matters. Wearable computing revisits the use of traditional craft in new way and the (technologically) self-constructed self is another kind of democratic craft. Documentations of the self where we create enduring records of everything from social encounters to our heart-rates become designed vehicles for abstract mirrors of the self.
DIS 2014 will be held in the beautiful, dynamic, and international city of Vancouver, located on the west coast of British Columbia, Canada. DIS 2014 will be hosted by a collaboration of the Simon Fraser University's Faculty of Communication, Art and Technology, the School of Interactive Arts + Technology, the Interaction Design Research Centre, and Virginia Tech's Center for Human-Computer Interaction.
CALL FOR FULL AND SHORT PAPERS
DIS 2014 is an interdisciplinary conference, encompassing all issues related to the design and deployment of interactive systems. We reflect this broad engagement with the field by encouraging submissions that consider the following, from a broad range of researchers and practitioners within the field of interactive systems design research and practice:
* Design Theory, Methods, and Critical Perspectives: Methods, tools, and techniques for engaging people; researching, designing, and co-designing interactive systems; the use of critical and cultural theory to understand, critique, and reflect on design products and contexts as well as design practices.
* Experience: Places, temporality, people, communities, events, phenomena, aesthetics, user experience, usability, engagement, empowerment, well-being, designing things that matter, diversity, participation, materiality, making
* Application Domains: Health, ICT4D, children-computer interaction, sustainability, games/entertainment computing, digital arts, new media
* Technological Innovation (systems, tools, and/or artifact designs): Sensors and actuators, mobile devices, novel artifact design, hybrid materials and surfaces, bio-electric systems, multi touch and touchless interaction, social media, personal, community, and public displays
Full and short papers published at DIS 2014 are ACM archival publications and represent a significant contribution to the field of interactive systems design, research and practice. DIS 2014 is a prestigious conference which makes competition between submissions high, so submit your best work to this venue.
Full submission instructions can be found on the conference website: http://www.dis2014.org (http://www.dis2014.org/)
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