Soumitra, Alun, Susana, Frederick, Mattias and others
You might find the section on Teaching Tools and Techniques at http://www.idesignthinking.com
useful as there are several tools there that have been used to teach
design thinking to students at levels from K-12 to graduate. Think of
how you would adapt the tools to your teaching goals. The Role
Playing technique is a very effective teaching tool because it
requires all participants to identify the relevance of information to
particular goals and needs. The history of the technique is given in
the paper A Role Oriented Approach to Problem Solving at http://www.independent
. academia.edu/charlesburnette. Since it is based on the standard
model for scientific disclosure it is adapted to scientific research
as well as designing.
I hope you will consider it.
Charles Burnette, PhD, FAIA
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On Jul 26, 2011, at 1:22 AM, Soumitra wrote:
> Thank you Alun,
>
> The ORID framework seems to be something that I can use to develop my
> material. I would aim for having the note-taking tool take on the
> role of
> the 'facilitator' part of an ORID session.
>
> regards,
> Soumitra
>
> On Mon, Jul 25, 2011 at 11:29 AM, Alun Price
> <[log in to unmask]>wrote:
>
>> Hi Soumitra
>>
>> For simple and effective techniques I tend to fall back on the ORID
>> and
>> SWOT questioning frameworks. They can both be used in a number of
>> situations. ORID; Observation (what do you see, what are the
>> details),
>> Insights (how does it affect you, make you feel), Reflection (what
>> do you
>> think it means etc.), Decision (what will you do next). works well in
>> framing sets of questions about a situation or a design that you're
>> testing.
>>
>> Alun
>> ----- Original Message -----
>> From: "Soumitra" <[log in to unmask]>
>> To: [log in to unmask]
>> Sent: Monday, 25 July, 2011 10:59:07 AM GMT +08:00 Beijing /
>> Chongqing /
>> Hong Kong / Urumqi
>> Subject: Note-taking tools for Design Research
>>
>> Dear PhD-Design list members,
>>
>> I am about to teach a short 'Research for Design' course to undergrad
>> students at a professional design education institute (not a
>> university).
>> This will probably be the first and only such course that they will
>> follow
>> in their UG program. I want to make it simple for them to
>> effectively apply
>> some techniques like observation and interviewing for their future
>> projects.
>> So far, my experience has been that the students are able to look
>> at and
>> hear many things within a situation, but have difficulty in seeing
>> and
>> listening to stimuli (focus and interpret) and transform them into
>> insights
>> for design. Personally, looking at my own process, I think
>> notetaking forms
>> a critical part of the research activity and it would be effective
>> to focus
>> on developing/collecting some tools that would help the students
>> systematically take notes of their observations and interviews with
>> the
>> intention of extracting insights from them.
>>
>> I thought of note-taking methods with corresponding templates that
>> I have
>> seen earlier that are used by practitioners to prescribe and guide
>> an ideal
>> note-taing process. Some of these are:
>>
>> 1. Cornell Notes
>> 2. 6-up and 1-up templates from AdaptivePath? (
>>
>> http://www.boxuk.com/blog/using-sketchboards-to-design-great-user-interfaces
>> )
>> [not exactly note-taking, but similar]
>> 3. The notepads used by McKinsey and BCG that have a grid on one
>> side and a
>> powerpoint slide on the other... (haven't been able to locate a
>> link to a
>> picture)
>>
>> Can you point me to some more examples and/or share some of your own
>> expreriences and tools?
>>
>> Thanks and regards,
>> Soumitra
>>
>>
>> --
>> Soumitra Bhat, MSc.
>> Director - UserINNOV Design Co.
>> www.userinnov.com
>>
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