Hello,
I am a newcomer to the list, and already it seems to be very useful.
My doctoral research concerns the use of computers in the process of architectural design.
The focus is in end-user programming, or the manifestations of programming in other fields of
design than software. This also touches the issue of design representations.
Although I've not come across much literature adressing the very specific question you have in mind,
the following could be useful.
Evans, Robin: The Projective Cast. Architecture and its Three Geometries.
1995, MIT Press
"... shows that geometry does not always play a stolid and dormant role but, in fact, may be an
active agent in the links between thinking and imagination, imagination and drawing, drawing and building."
Kalay, Yehuda E. : Architecture's New media. Principles, Theories, and Methods of Computer-Aided Design.
2004, MIT Press
This book is a wide overview on the many ways computing nowadays connects to architectural practice.
It also deals with modes of representing, building information modelling and intelligent object modelling.
Best of luck,
Tero Heikkinen
University of Art and Design Helsinki
>>> noci <[log in to unmask]> 02/28/08 11:09 >>>
Dear all,
well, I have been lurking on this list for a few years now and haven't
contributed much more than a few posts here and there.
Recently, I've found myself in the privileged position of being a
stand-in lecturer for a colleague of mine. This coming summer term, I'll
be able to work out and present my own notes on 3d modelling and
visualization in architectural design; in hastily preparing material for
that sub-lecture, I came across certain points that would merit a much
deeper analysis than I'll be able to present (as me and my colleagues
are teaching BA undergrads, mostly, we are geared more towards the
provision of "operative" knowledge).
But let's cut to the chase and have me ask my question-- I'm looking for
literature on how different types of visual representation through their
usage affect certain design decisions.
(and I'm also looking for a discussion among us on that topic.. more
importantly!)
It is my current hypothesis that in the creation of 3d assemblies, the
traditional border between design intent and the various modes of
drawing that represent it has become more fluent; traditional views such
as perspectives, elevations, sections, axonometric projections etc. are
part of the model per se, ironically strenghthening their importance as
those types of gaze inhibit or facilitate design decisions.
The question at hand is now to examine the traditional role of these
types of representation, and I frankly don't know where to start. Any
pointers would be much aprecciated.. I know this also touches on
theories of The Gaze, but perhaps I'm not at all ready yet to go down
that road.. let's see.
I also hope to have a conversation on this topic with architectural
theorist Fritz Neumeyer (who happens to teach at my university), so I'll
pass along any recommendations that he might make.
Thanks in advance & best wishes
Max Doelling
TU Berlin,
Faculty of Architecture
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