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PHD-DESIGN  2003

PHD-DESIGN 2003

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Subject:

On-line conference, session 1, reply to Rasmussen

From:

"Richard N. Taylor" <[log in to unmask]>

Reply-To:

Richard N. Taylor

Date:

Mon, 17 Nov 2003 08:25:28 -0800

Content-Type:

text/plain

Parts/Attachments:

Parts/Attachments

text/plain (97 lines)

Reply

Reply

Thomas Schødt Rasmussen  wrote:
"Why design has been so successful in resisting change is a mystery - design,
usually, prides itself of being a factor of change, an avant-garde activity,
not a conservative force. Anyway, I think this has to do with the
conservatism of professional pride. If education consists mainly of training
students to master a craft, disciplines solidify in stead of seeking shared
methods and knowledge. And, what is worse, they tend to insist on their own
right to define their profession in every aspect - even when it comes to
defining theory and concepts of research."

I certainly agree with Thomas's observations.  I 
think the reticence to change comes from many 
sources,  some legitimate, and some less so. 
Sticking to my own field and the example I used 
in my opening remarks concerning "The Art of 
Computer Programming", a decade or two ago there 
were many who felt that the act of programming 
was fundamentally creative and that it was best 
taught in an apprenticeship manner.  Tools for 
automating software development activities were 
deprecated by many.  As the field has progressed, 
however, much has changed.  Some types of 
programming are done entirely automatically now, 
with enormous gains in quality and productivity 
as a result.  Tools for managing configurations 
of software, deployment, issue tracking, and so 
on are commonplace.   The domain of much 
discourse about design has been shifted to a 
higher level of abstraction.  Processes for 
development and programming are better 
understood, and alternative processes are 
compared and contrasted with regard to their 
effectiveness and place of appropriate use.   If 
you boil this all down what you find is that some 
"accidental" difficulties associated with the 
design of software have been removed through the 
development of better tools and techniques, 
allowing designers to more sharply focus on the 
"essential difficulties".    And with regard to 
those essential difficulties we now have 
approaches which are demonstrably better in 
heading you towards a successful design than 
alternative approaches.

Does this mean that creativity has lost its place 
in software development?  Not at all.  Rather, 
designers can now focus their creative talents on 
those aspects of the problem that demand the 
creativity by their essential nature, rather than 
requiring "artful moves" just because their tools 
or disciplines were so poor that they had no 
recourse.  There is still a place for study of 
masterful designs and the habits and acts of 
master designers.  The goal of research though is 
the careful observation of these to yield 
insights which are dependable over some domain. 
That is, you want to know what you know and know 
what you don't.




Rasmussen  then further wrote:

"... why not build research by appointing, say, half of the
faculty from other disciplines - anthropologists, economists, a physician,
an art historian, a philosopher, who knows, you might find a German
philologist or a PhD in theoretical physics surprisingly useful. Allowing
experienced researchers to work full-time with design issues - in stead of
inviting them in as lecturers and visiting professors - will place
interdisciplinary research methodology right in the middle of an emergent
design research discipline."


I couldn't agree more.  Indeed we on the SD 
committee have said that the most important and 
difficult sequence of classes to develop will be 
the introductory sequence, since it is supposed 
to be very interdisciplinary.  We agreed that we 
would have to have the class team-taught and that 
we would need to require that all the instructors 
be present for all the lectures --- not just 
their own.  The building of those essential 
cross-disciplinary ties will only come if we take 
these challenges seriously.


Dick

--
-----------------------------------------------------------------------
Richard N. Taylor                        +1-949-824-6429
Professor and Director                   +1-949-824-1715 (fax)
Institute for Software Research          [log in to unmask]
University of California, Irvine         http://www.ics.uci.edu/~taylor
Irvine, CA 92697-3425

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