Following Harold's response to David's query regarding "systems" and
systemic approach applied to Design, (that is the approach many have
perceived as underlying the proposed UCI School of Design), I take
the opportunity to address as well related semantics that have also
been referred to in several posts in the conference, but apparently
without a shared understanding. Those semantics have been conveyed
through the terms of "discipline", "cross-disciplinary", "inter-
disciplinary", "multi-disciplinary", "trans-disciplinary".
Under the heading "discipline", in the Webster's New Collegiate
Dictionary, one of the meanings refers to " a field of study."
Assuming that Design is one among many fields of study, it can
therefore be one discipline, eventually interacting with many other
disciplines. And in that sense, the Design field has to be precisely
defined as such, as an autonomous unit that may, on specific
occasions, be cross-, inter-or simply multi-related to other fields
of study. That distinctive aspect of the Design field is the precise
object of present debates among designers from all horizons and
practices. Is Design, or should it be one single field? many fields?
or a range of sub fields of one single discipline? And then, back to
square one, what should be this latter (mega) discipline?
Some other assumptions propose Design to be viewed in "systems
approach" as reported by Harold G. Nelson in his today's post. "Every
design is a composition—a system— (...) ", he says. In that sense,
necessarily, "composition" requires elements with which to design
the intended system. And many in the conference have highlighted in
this perspective what is perceived as the intended ultimate objective
of the UCI School of Design curriculum. Apparently, the innovative
curriculum has been designed with the intended aim to instill into
students mental reflexes and intellectual abilities to draw from all
disciplines available on one of the few major research University
campuses in the US and in the world, the elements that are needed to
learn how to design artifacts of any kind. Those reflexes and
abilities have been metaphorically referred to as intellectual forays
into "gray areas" between disciplines, eventually allowing
Design "compositions" of lasagna like layers.
The interest of the lasagna layers model (compared to, for instance,
the also mentioned burger model) strikes out in the evocation that
lasagna is usually eaten not in peeling off layers (as Pradeep
suggested), but in cutting vertically across layers, so that each
mouthful chunk is a complete portion of the whole, containing all the
elements and ingredients of the whole.
Any designed artifact would thus be a result of purposely and
differentially blended data obtained from various disciplinary fields
of study. The Designer-cook's work would thus no longer be viewed as
an involvement in a specific discipline, neither as a mega-
discipline, nor as a cross-, multi-, inter-disciplinary activity. It
would neither be considered as mere systematic blending and piling of
layers of knowledge. Rather, such a designing process, if properly
done, would be run as a trans-disciplinary endeavor, in the sense
given to the term by members of the Paris based CIRET (Centre
International de Recherches et d'Études sur la Transdisciplinarité).
According to the acting Director and instigator of the CIRET,
Professor Basarab Nicolescu (See reference below),
transdisicplinarity is an approach different from that of a single
discipline, this concentrating only on one area of knowledge, with
own specific subject matter, specific goal(s) and specific method(s).
Transdisciplinarity is also different from multi-disciplinarity, that
is a study of one topic from concurrent and eventually collaborative
different disciplines. Transdisiciplinarity is neither a mere
transfer of methods from one discipline to another. Transdisciplinary
is an intellectual approach by the way of disciplines, but also
between, across and beyond those disciplines. The ultimate goal being
to understand, as much as one humanly can, from various points of
view and perspectives, the dynamics of the complexity of each earthly
manifestations in and around, as in our designerly concern, manmade
artifacts.
Thus defined, transdisciplinarity would be another way of envisaging
the systems (not systemic!) approach as evoked by Harold, in the
sense of the following three "pillars" of the approach as I here
freely interpret them from Professor Nicolescu's Manifesto of
Transdisciplinarity:
- consideration of "multiple levels of Reality": a designed entity
not being an isolated entity
- application of the "logic of the included middle": that is, in our
Design concern, taking into account the raison d'être of an artifact,
in relation to its existence or availability, and the effects or
eventual consequences of its non availability.
- constant awareness that one is working with and in "complex"
("fuzzy" ) systems: any given artifact is part of a complex web of
micro and macro Universe phenomena; hence the importance of knowing
as much as possible of the elements affecting the artifact, at what
time and in which context, and how the artifact does or might behave
under all those different world constraints.
Quite obviously, the above considerations can be taken into account
only in a research orientation context and institution like the
proposed UCI "School" of Design, and not in a technical application
institution. Perhaps, again, the often witnessed confusion and
misunderstandings are embedded in the term "school". The meaning of
this term also needs to be clarified.
François-X. N.I. NSENGA
Independent Scholar
Ref:
NICOLESCU, Basarab (2002)Trans.: Karen-Claire Voss. Albany: State
University of New York Press.
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