>I've always thought it was the artist's job to make that
>sort of decision, but as I watched Lyne smugly leaving it
>up to the viewer, I realized with a jolt that I had fallen
>behind the times. I still think of a film as a unified,
>self-sufficient artifact that, by its nature, is not
>interactive in the way that, say, a video game is. To my
>old-media mind, the viewer ''interacts'' with a movie just
>as he or she interacts with any other work of art -- by
>responding to it emotionally, thinking about it, analyzing
>it, arguing with it, but not by altering it fundamentally.
I should've read further, this following post (not just the bit I copied
and pasted) is right on the money, my sincere apologies to the author any
unforseen or distasteful implications....
Mark O'Connell
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www.markoconnell.org
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