Something which might interest the list / for those who have not seen it yet:
The New Media Consortium (www.nmc.org) has just released their 2007
report identifying the six most important technologies within the
field of higher education over the next five years. See
http://www.nmc.org/horizon/index.shtml.
Including User-Created Content, Social Networking, Virtual Worlds and
Massively Multiplayer Educational Gaming, it covers many of the
themes/issues regularly discussed on the MCG list. And with a wealth
of useful links to examples and further reading it is, I think, well
worth a read!
Best, Loic.
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