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Subject:

2nd CALL FOR PAPERS: 19th annual GAME-ON'2018, September 18-20, 2018, Abertay University, Dundee, Scotland, UK

From:

Philippe Geril <[log in to unmask]>

Reply-To:

Philippe Geril <[log in to unmask]>

Date:

Mon, 30 Apr 2018 10:01:40 +0100

Content-Type:

text/plain

Parts/Attachments:

Parts/Attachments

text/plain (342 lines)

SECOND CALL FOR PAPERS

GAME-ON'2018
The 19th annual Simulation and AI in Games Conference
Abertay University
Dundee, Scotland, UK
September 18-20, 2018
https://www.eurosis.org/conf/gameon/2018/index.html

Dear Colleague,

This is a reminder that the submission period for GAME-ON'2018 starts MAY 15TH and ends JUNE 1ST for late submissions
You can submit papers in between those two dates.

For more info on deadlines see: https://www.eurosis.org/conf/gameon/2018/deadlines.html

A quick reminder of the topics for GAME-ON'2018
[ ] Games Development Methodology
[ ] Game Theory/Multi-Agent Systems
[ ] Gamification and Social Game Mechanics
[ ] Artificial Intelligence
[ ] Learning and Adaptation
[ ] Intelligent/Knowledgeable Agents
[ ] Collaboration & Multi-agent Systems
[ ] Opponent Modelling
[ ] Physics and Simulation/Graphical Simulation
[ ] 3D Scalability
[ ] Facial, Avatar, NPC, 3D in Game Animation
[ ] AI and Simulation Tools for games design
[ ] Game Design
[ ] Rendering Techniques
[ ] Voice Interaction
[ ] Cognitive Psychology
[ ] Affective Computing and Emotional Gaming
[ ] Artistic input to game and character design
[ ] Storytelling and Natural Language Processing
[ ] Online Gaming - Security Issues in Online Gaming
[ ] MMOG's
[ ] Serious Games and Gamification in different sectors
[ ] Wargaming Aerospace Simulations, Board Games etc....
[ ] Games for training
[ ] Games Applications in education, Government, health, Corporate...
[ ] Games Consoles
[ ] Games Console Design
[ ] Mobile Gaming and VR Gaming
[ ] Perceptual User Interfaces for Games
[ ] Poster Session
[ ] Student Session
[ ] Tutorials
[ ] Exhibition

For more info on the topics: https://www.eurosis.org/conf/gameon/2018/themes.html

Submissions can be sent in using this link
https://www.eurosis.org/conf/gameon/2018/email-reply.html
Keynotes

The FIRST Keynote for GAME-ON'2018 will be Dr. Mike Cook
Senior Research Fellow University of Falmouth, Falmouth, United Kingdom and researcher/developer at Games by Angelina

VENUE

The conference will be held at
Abertay University, Dundee, scotland, United Kingdom
https://www.abertay.ac.uk/
Venue and Hotel info will be expanded next week.

GAME-ON'2018 Proceedings

The GAME-ON'2018 Proceedings will be indexed on SCOPUS,
Elsevier Engineering Village, ISI and INSPEC/IET.
Conference Committee
General Conference Chair

Dr David King, SFHEA, Division of Computing & Mathematics, School of Design and Informatics, University of Abertay, Dundee, United Kingdom
Local Programme Committee

tba
Past Conference Chair

Joseph Kehoe, Institute of Technology Carlow, Carlow, Ireland
International Programme Committee
Game Development Methodology

    Oscar Mealha, University of Aveiro, Portugal
    Esteban Clua, Universidade Federal Fluminense, Brazil

Gamification and Social Game Mechanics

tba
Physics and Simulation

 
Graphics Simulation and Techniques

    Ian Marshall, Coventry University, Coventry, United Kingdom
    Marco Roccetti, University of Bologna, Bologna, Italy

 

 
Facial, Avatar, NPC, 3D in Game Animation

    Yoshihiro Okada, Kyushu University, Kasuga, Fukuoka, Japan
    Marcos Rodrigues, Sheffield Hallam University, Sheffield, United Kingdom

 

 
Rendering Techniques

tba

 
Artificial Intelligence

 
Artificial Intelligence and Simulation Tools for Game Design

    Stephane Assadourian, UBISOFT, Montreal, Canada
    Flavio Soares Correa da Silva, USP, Sao Paulo, Brazil
    Patrick Dickinson, Lincoln University, Lincoln, United Kingdom
    Antonio J. Fernandez, Universidad de Malaga, Malaga, Spain
    Marc-Philippe Huget, University of Savoie, Le-Bourget-du-Lac, France
    Joseph Kehoe, Institute of Technology Carlow, Carlow, Ireland
    David Moffat, Glasgow Caledonian University, Glasgow, United Kingdom
    Sam Redfern, National University of Ireland, Galway, Ireland
    Miguel Tsai, Ling Tung University, Taichung, Taiwan

 

 
Learning & Adaptation

    Christian Bauckage, University of Bonn, Sankt Augustin, Germany
    Christos Bouras, University of Patras, Patras, Greece
    Adriano Joaquim de Oliveira Cruz, Univ. Federal de Rio de Janeiro, Rio de Janeiro, Brazil
    Maja Pivec, FH JOANNEUM, University of Applied Sciences, Graz, Austria

 

 
Intelligent/Knowledgeable Agents

    Wenji Mao, Chinese Academy of Sciences, Beijing, China P.R.

 

 
Collaboration & Multi-agent Systems

    Sophie Chabridon, Groupe des Ecoles de Telecommunications, Paris, France

 

 
Opponent Modelling

    Ingo Steinhauser, Binary Illusions, Berlin, Germany

 
Peripheral

 
Voice Interaction

tba

 

 
Psychology, Affective Computing and Emotional Gaming

    Myriam Abramson, US Naval Research Laboratory, USA
    Eva Hudlicka, Psychometrix Associates, Blacksburg, USA

 

 
Artistic input to game and character design

    Anton Eliens, Vrije Universiteit Amsterdam, Amsterdam, The Netherlands
    Richard Wages, Nomads Lab, Koln, Germany

 

 
Storytelling and Natural Language Processing

    Jenny Brusk, University of Skövde, Skövde, Sweden
    Ruck Thawonmas, Ritsumeikan University, Kusatsu, Shiga, Japan
    Clark Verbrugge, McGill University, Montreal, Canada

 

 
Modelling of Virtual Worlds

    Philippe Geril, EUROSIS-ETI, Ostend, Belgium

 

 
Online Gaming and Security Issues in Online Gaming

    Marco Furini, University of Modena and Reggio Emiliano, Modena, Italy
    Fredrick Japhet Mtenzi, School of Computing, Dublin, Ireland
    Jouni Smed, University of Turku, Turku, Finland
    Michel Simatic, Telecom Sud-Paris, Evry Cedex, France

 

 
MMOG's

    Michael J. Katchabaw, The University of Western Ontario, London, Canada
    Alice Leung, BBN Technologies, Cambridge, USA
    Mike Zyda, USC Viterbi School of Engineering, Marina del Rey, USA

 

 
Serious Gaming

 
Serious Games and Gamification

    Joseph Kehoe, Institute of Technology Carlow, Carlow, Ireland
    Daire O'Broin, Institute of Technology Carlow, Carlow, Ireland
    Peter Lowe, Institute of Technology Carlow, Carlow, Ireland
    Oisin Cawley, Institute of Technology Carlow, Carlow, Ireland

 

 
Games Analysis

tba

 

 
Wargaming Aerospace Simulations, Board Games etc....

    Roberto Beauclair, Institute for Pure and Applied Maths., Rio de Janeiro, Brazil
    Joseph M. Saur, Georgia Tech Research Institute, Atlanta, USA
    Jaap van den Herik, Tilburg University, Tilburg, The Netherlands

 

 
Games for training

    Michael J. Katchabaw, The University of Western Ontario, London, Canada

 

 
Games Applications in Education, Government, Health, Corporate, First Responders and Science

    Laura Lima, Universidade Federal de Juiz de Fora, Minas Gerais, Brazil
    Russell Shilling, Digital Promise, Washington DC, USA

 

 
Games Interfaces - Playing outside the Box

    Philippe Geril, EUROSIS-ETI, Ostend, Belgium

 

 
Games Console Design, Mobile Gaming, Perceptual User Interfaces for Games

    Philippe Geril, EUROSIS-ETI, Ostend, Belgium

 

Regards
Philippe

REPLY CARD
First Name:
Surname:
Occupation and/or Title:
Affiliation:
Mailing Address
Zip code: City: Country.
Telephone: Fax:
E-Mail:
Yes, I intend to attend the GAME-ON 2018:
[ ] Presenting a paper, by submitting a full paper
[ ] Presenting a short paper (by submitting an extended abstract)
[ ] Participating in the industrial program
[ ] Organizing a vendor session
[ ] Proposing a panel discussion (please mention names of
panellists)
[ ] Contributing to the exhibition
[ ] Without presenting a paper
The provisional title of my paper / exhibited tool is:
With the following highlights:
The paper belongs to the category (please tick only one):
[ ] Games Development Methodology
[ ] Game Theory/Multi-Agent Systems
[ ] Gamification and Social Game Mechanics
[ ] Artificial Intelligence
[ ] Learning and Adaptation
[ ] Intelligent/Knowledgeable Agents
[ ] Collaboration & Multi-agent Systems
[ ] Opponent Modelling
[ ] Physics and Simulation/Graphical Simulation
[ ] 3D Scalability
[ ] Facial, Avatar, NPC, 3D in Game Animation
[ ] AI and Simulation Tools for games design
[ ] Game Design
[ ] Rendering Techniques
[ ] Voice Interaction
[ ] Cognitive Psychology
[ ] Affective Computing and Emotional Gaming
[ ] Artistic input to game and character design
[ ] Storytelling and Natural Language Processing
[ ] Online Gaming - Security Issues in Online Gaming
[ ] MMOG's
[ ] Serious Games and Gamification in different sectors
[ ] Wargaming Aerospace Simulations, Board Games etc....
[ ] Games for training
[ ] Games Applications in education, Government, health, Corporate...
[ ] Games Consoles
[ ] Games Console Design
[ ] Mobile Gaming and VR Gaming
[ ] Perceptual User Interfaces for Games
[ ] Poster Session
[ ] Student Session
[ ] Tutorials
[ ] Exhibition
Other colleague(s) interested in the topics of the conference
is/are:
Name:
Address:
Name:
Address:

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