[Giocando si impara. Il gioco e la ricerca dall'universita
medievale alla didattica informatica]
International Conference of Informatics of the Humanities
Organised by the Franceschini Foundation in Collaboration with IBM
Foundation, Internet Scuola-Enea-Campus, Craiat and the University of
Florence
October 7-8, Conference Hall of Rome University 'La Sapienza', Via Salaria
117, Rome
For quite some time now the Ezio Franceschini Foundation has been
collaborating with Enea's Internet Scuola to develop hypertexts for the
school. It is in this spirit that the Foundation has decided to devote its
6th Conference of I.S. of the Humanities to a specific theme: 'Learning by
playing'. The Conference is organised with the collaboration of ENEA's
Internet Scuola, the Italian Rectors' Conference, CRAIAT of the University
of Florence and IBM Foundation.
To lay the grounds for the discussion to take place during the Conference,
a Forum will be available on the Net which can be accessed from Internet
Scuola Homepage (http://www.enea.it/internetscuola - for GARR users- and
http//:www.quipo.it/internetscuola - for non-GARR users) as well as from
http://sismel.meri.unifi.it/ of the E. Franceschini Foundation
VI INTERNATIONAL CONFERENCE OF I.S. OF THE HUMANITIES
SCIENTIFIC PROGRAMME
October 7, 1997
Playing, Imagining and Discovering in the Middle Ages
10:30 Opening Remarks, C. Leonardi (Ezio Franceschini Foundation, Florence)
Introduction, T. Gregory ( Rome University, La Sapienza)
Music and play. Ludic aspects in epic literature (XII-XV) M. Praloran
(Padua University)
Rules and practice in the logical games at Medioeval universities G.
Roncaglia (Viterbo University, La Tuscia)
Imagination and Fantasy in Paracelsus at the time of the Medicis, M.
Bianchi (Lessico Intellettuale Europeo, Rome)
Discussion
15:30
Games, Research and Culture in modern culture
Chairwoman R. Simili (Bologna University)
Rediscovering the role of play in education between the Middle Ages and
Humanism, G. Ortalli (Venice University)
Macchina Ludens. Machines between entertainment and knowledge (XVIII. XIX)
V. Marchis (Turin Polytechnic Institute)
Acting/playing/role-playing: from Siena's Intronati (Dazed) to role-games,
M. Pieri (Trieste University)
Optical Plays and Literary Research in XVII-XIX cent. A. Anichini (CRAIAT,
Florence)
October 8
9:30: Today's games Chairman M. Morcellino (Rome University, La Sapienza)
Play, Technology and Research at the University, S. Acquaviva (Padua
University)
Does Scientific Research have a Ludic Side? A. Oliverio (CNR, Rome)
Writing Games, L. Toschi (Florence University)
Games, roles, identities. From hypermedia to virtual communities, M.
Ricciardi (University of Turin)
Conclusions
P. Blasi (President of the Rectors' Conference of Italian Universities)
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|