Hello!
I was trying to implement topup recently by using topup->applytopup. I realize that the most typical and supported use is topup->eddy, but I've already done it the other way.
I had a couple questions related to motion correction.
1. It appears topup motion corrects the input b0s. Does it also attempt to motion correct the rest of the DWIs (ie b=1000s, etc)?
2. If so, is there a tool related to topup that rotates bvecs after motion correction? or
3. Should I just switch to using topup -> eddy, since eddy seems to output rotated bvecs?
Thank you for taking the time to read!
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