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Subject:

MUME 2014 CFP: 3rd International Workshop on Musical Metacreation

From:

Nicolas Gonzalez Thomas <[log in to unmask]>

Reply-To:

Computer Arts Society <[log in to unmask]>, Nicolas Gonzalez Thomas <[log in to unmask]>

Date:

Fri, 23 May 2014 22:45:43 -0700

Content-Type:

text/plain

Parts/Attachments:

Parts/Attachments

text/plain (128 lines)

Call For Papers:

((( MUME 2014 ))) 
3rd International Workshop on Musical Metacreation 
http://www.metacreation.net/mume2014/ 


October 3-4, 2014 (two days workshop) 


Held at the Tenth Annual AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment (AIIDE'14), North Carolina State University, Raleigh, North Carolina. 


---------------------- 


Deadline for Paper and Demo Submissions: 
*** July 10, 2014 *** 

====================== 


We are delighted to announce the 3rd International Workshop on Musical Metacreation (MUME2014) to be held October 3 and 4, 2014, in conjunction with the Tenth Annual AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment (AIIDE'13). MUME 2014 builds on the enthusiastic response and participation we received for the two first occurrences of this series: 
- MUME 2012 (held in conjunction with AIIDE 2012 at Stanford): http://www.metacreation.net/mume2012/ 
- MUME 2013 (held in conjunction with AIIDE 2013 at NorthEastern): 
http://www.metacreation.net/mume2013/ 


Thanks to continued progress in artistic and scientific research, a new possibility has emerged in our musical relationship with technology: Generative Music or Musical Metacreation, the design and use of computer music systems which are "creative on their own". Metacreation involves using tools and techniques from artificial intelligence, artificial life, and machine learning, themselves often inspired by cognitive and life sciences. Musical Metacreation suggests exciting new opportunities to enter creative music making: discovery and exploration of novel musical styles and content, collaboration between human performers and creative software "partners", and design of systems in gaming and entertainment that dynamically generate or modify music. 


MUME brings together artists, practitioners and researchers interested in developing systems that autonomously (or interactively) recognize, learn, represent, compose, complete, accompany, or interpret music. As such, we welcome contributions to the theory or practice of generative music systems and their applications in new media, digital art, and entertainment at large. Join us at MUME 2014 and take part in this exciting, growing community! 


Topics 
====== 


We encourage paper and demo submissions on MUME-related topics, including the following: 
+++ Representation and Algorithms for MUME 
* Novel representations of musical information 
* Advances or applications of AI, machine learning, and statistical techniques for generative music 
* Advances or applications of evolutionary computing or agent and multiagent-based systems for generative music 
+++ Systems and Applications of MUME 
* Systems for autonomous or interactive music composition 
* Systems for automatic generation of expressive musical interpretation 
* Systems for learning or modelling music style and structure 
* Systems for intelligently remixing or recombining musical material 
* Online musical systems (i.e. systems with a real-time element) 
* Adaptive and generative music in video games 
* Techniques and systems for supporting human musical creativity 
* Applications of musical metacreation for digital entertainment: sound design, soundtracks, interactive art, etc. 
+++ Evaluation of MUME 
* Methodologies for qualitative or quantitative evaluation of MUME 
* Studies reporting on the evaluation of MUME 
+++ Theory, and Socio-economical Impact of MUME 
* Computational models of human musical creativity 
* Emerging musical styles and approaches to music production and performance involving the use of AI systems 
* Socio-economical impact of MUME 
* Authorship and legal implications of MUME 


Format and Submissions 
====================== 

The workshop is a two day event that includes: 
* Presentations of FULL TECHNICAL PAPERS (8 pages maximum) 
* Presentations of POSITION PAPERS and WORK-IN-PROGRESS PAPERS (5 pages maximum) 
* Presentations of DEMONSTRATIONS (3 pages maximum) 
* One PANEL SESSION on the MUME industry: this session brings together practitioners to discuss current trend in MUME professional and industrial applications and markets. 

Workshop papers will be published in a Technical Report by AAAI Press and will be archived in the AAAI digital library. 
Submissions should be formatted using the AAAI, 2-column format; see instructions here: http://www.aaai.org/Publications/Author/author.php 


Submission should be uploaded using MUME 2014 EasyChair portal: 
https://www.easychair.org/conferences/?conf=mume2014 



For complete details on attendance, submissions and formatting, please 
visit the workshop website: 
*** http://www.metacreation.net/mume2014/ *** 


Important Dates 
=============== 


Submission deadline: July 10, 2014 
Notification date: August 6, 2014 
Accepted author CRC due to AAAI Press: August 14, 2014 
Workshop date: October 3-4, 2014 


Workshop Organizers 
=================== 


Pr. Philippe Pasquier (Workshop Chair) 
School of Interactive Arts and Technology (SIAT) 
Simon Fraser University, Canada 


Pr. Arne Eigenfeldt 
School for the Contemporary Arts 
Simon Fraser University, Canada 


Dr. Oliver Bown 
Design Lab, Faculty of Architecture, Design and Planning 
The University of Sydney, Australia 


Nicolas Gonzalez Thomas (Publicity and Administration Chair) 
School of Interactive Arts and Technology (SIAT) 
Simon Fraser University, Canada 

---------------------- 

http://www.metacreation.net/mume2014/ 
======================

Sincerely, 
Nicolas Gonzalez Thomas
Simon Fraser University 
Vancouver Canada

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