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NEW-MEDIA-CURATING  March 2014

NEW-MEDIA-CURATING March 2014

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Subject:

Re: March Discussion Begins: The Performativity of Code

From:

Victoria Bradbury <[log in to unmask]>

Reply-To:

Victoria Bradbury <[log in to unmask]>

Date:

Thu, 6 Mar 2014 10:18:12 +0000

Content-Type:

text/plain

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Hi List,



GH - On the subject of networks closing into personal space - the closed
nature of apps and tablets is a bit scary when they are used as the primary
tool for many young students as they learn to "work with computers".  This
is why the teaching of physical computing and code that Justin Lincoln
describes is so important.  I know how much time and effort it takes to
self-teach, then lecture on some of these technologies, especially if you
are in decentralized areas without a local network of
artist-technologists.  You often spend a great deal of your own time
learning as you go to help each student "get there" technically with their
project.  It would be interesting to see some of your student projects,
Justin (though with this type of work, outcomes may not be as important as
getting students to look behind the app/browser/code/interface and learn
that it's possible to create with these tools).



Jack - I am glad that this discussion gave you a chance to dig back into
your archives and that it reminded you that* "*ideas were just as important
as technicity".  You also mention that "Cinematic practice is changing and
is a potential point of intervention" - invited respondent Barbara Lattanzi
does some interesting work in this regard with code and cinema.


Victoria


On Thu, Mar 6, 2014 at 9:29 AM, Victoria Bradbury <[log in to unmask]>wrote:

> Hello List,
>
> I would like to introduce Tom Schofield, another invited respondent who
> was missed on the original introduction email...
>
> *Tom* is an artist, researcher, and interaction designer working in
> Culture Lab, Newcastle UK. www.tomschofieldart.com
>
> ...Tom does some fabulous work and I am pleased to welcome him to this
> discussion.  We look forward to hearing from you Tom!
>
> Victoria
>
>
> On Thu, Mar 6, 2014 at 12:42 AM, justin lincoln <[log in to unmask]>wrote:
>
>> Hi folks. What an interesting thread. I've been thinking about these
>> issues a great deal lately though I feel a bit rusty tossing digital theory
>> around, especially since I am a coding noob.
>> I'm currently teaching New Genres/Digital Art in a fine art department at
>> a small liberal arts school. The school does not have a computer science
>> department, though I compare notes frequently with a colleague in the math
>> department that teaches coding. I've been teaching Processing for a few
>> years and just started covering MaxMSP/Jitter. The metaphorical paradigms
>> of those two languages has been hitting me very profoundly. ( The first two
>> coding languages I've learned.) Next semester my afore mentioned colleague
>> and I will be introducing a class that involves Arduino.
>> With this bit of non-theoretical background as a preface I'd like to
>> bring in a quick observation and a few questions and links.
>>  My students often long to physically feel something with their hands
>> other than keyboards and mice. Lately we've been using (
>> http://littlebits.cc/kits/synth-kit?gclid=CPfW__b0-7wCFYhaMgod8C4AdA)
>>  Little Bits and (http://www.makeymakey.com/  )Makey Makey. I also just
>> figured out how to use ctlin to control MaxMSP with a Midi interface.
>> Observing the cybernetic feedback loops in each of those cases, both for
>> myself and for my students has been rather a challenge. How is one inside
>> and outside of such a loop? How are we be both inside and outside of
>> language?
>> The ideologies built into, around, and through software are just as much
>> so in the hardware. What does it mean to our performative physical bodies
>> if and when we change our interfaces....even if it's as small as moving
>> from a mouse to a bunch of knobs or sliders? Or as we slowly but surely
>> adjust our body language how does it adjust our ideas?
>>
>> http://books.google.com/books?id=HewJbnQmn1gC&pg=PA14&lpg=PA14&dq=metalogue+about+games+and+being+serious&source=bl&ots=uKwrP1PuLv&sig=YGDURDqadW8IoDRevw8JpM2cc2E&hl=en&sa=X&ei=a3kXU_mIC4mHogSvm4Ig&ved=0CC8Q6AEwAQ#v=onepage&q=metalogue%20about%20games%20and%20being%20serious&f=false
>> Really need to find some time to re-read Gregory Bateson.
>> Thanks for the stimulating dialogue, even if I spend most time lurking.
>> - Justin Lincoln
>
>
>
>
> --
> Victoria Bradbury
> [log in to unmask]
>
> PROJECTS
> www.victoriabradbury.com
>
> Researcher at CRUMB
> www.crumbweb.org
>
> New Media Caucus
> Communications Committee
> www.newmediacaucus.org
>
>
>


-- 
Victoria Bradbury
[log in to unmask]

PROJECTS
www.victoriabradbury.com

Researcher at CRUMB
www.crumbweb.org

New Media Caucus
Communications Committee
www.newmediacaucus.org

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