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NEW-MEDIA-CURATING  March 2014

NEW-MEDIA-CURATING March 2014

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Subject:

March Discussion Begins: The Performativity of Code

From:

Victoria Bradbury <[log in to unmask]>

Reply-To:

Victoria Bradbury <[log in to unmask]>

Date:

Mon, 3 Mar 2014 10:22:20 +0000

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Dear List,



The theme for March is co-hosted by two CRUMB team members, both doctoral
researchers: Victoria Bradbury <http://www.victoriabradbury.com> and Suzy
O'Hara. (Our co-authored ISEA 2013 paper may be found here:
http://ses.library.usyd.edu.au//bitstream/2123/9818/1/crumbdoctoral.pdf).

Victoria's current research considers the performativity of code as it
relates to participatory new media artworks. She is interested in ways
that performativity exists in interactive systems that may or may not be
labeled as "performances."

The term performativity can be looked at from a linguistic or theoretical
angle, or, as James Loxley states in his book *Performativity*, it can be
used "quite generally to denote the performance aspect of any object or
practice under consideration." Inke Arns introduced the phrase *the
performativity of code *to new media art discourse in her 2004 essay, *Read_Me,
Run_Me, Execute_Me: Software and its Discontents, or: It's the
Performativity of Code, Stupid. *In this article, Arns refers to
performativity in the sense of J.L. Austin and speech act theory. She
writes, "if I speak of the performativity of code, I claim that this
performativity is not to be understood as a purely technical
performativity, i.e. it does not only happen in the context of a closed
technical system, but affects the realm of the aesthetical, the political
and the social. Program code is characterized by the fact that here
'saying' coincides with 'doing'."

            We have invited 16 practitioners to this conversation. You are
artists, designers, curators, professors and theorists and your bios can be
found below. We look forward to learning your take on the performativity
of code and seeing where your insight, along with the voices of all of the
list participants, will take this conversation over the course of the month.

To start the discussion, please introduce yourself and let us know how you
see the following question in relation to your practice:



*In what ways is performativity expressed in code?*


*This Month's Invited Respondents:*

 *Dr. Jonah Brucker-Cohen* is an award winning researcher, artist, and
writer. He teaches in the MFA Design and Technology program at Parsons The
New School for Design.
Portfolio and Work: http://www.coin-operated.com
Scrapyard Challenge Workshops: http://www.scrapyardchallenge.com
Twitter: @coinop29



*Xtine Burrough* is an artist, author, and educator who bridges gaps
between histories, theories, and production in new media education.
www.missconceptions.net



*Paul Catanese* is a Hybrid Media Artist; Program Director of the
Interdisciplinary Arts & Media MFA at Columbia College Chicago, and was
President of the New Media Caucus from 2008 - 2014.
http://www.paulcatanese.com/ <http://www.paulcatanese.com/>



*Ami Clarke,* www.amiclarke.com, is an artist who both facilitates the
running of Banner Repeater: a reading room and project space on Platform 1,
Hackney Downs train station, opening up an experimental space for others,
whilst dually sharing the goal in her practice to explore ideas that come
of publishing, distribution, and dissemination: how the performance of
language increasingly impacts upon daily life. www.bannerrepeater.org





*Curt Cloninger* (*lab404.com <http://lab404.com>* | *playdamage.org
<http://playdamage.org>* | *deepyoung.org <http://deepyoung.org>*) is an
artist, writer, and Assistant Professor of New Media at the University of
North Carolina Asheville (US).



*Dr. Sara Diamond *is President of OCAD University. She is a visual
analytics, wearable technology and mobile media researcher, artist and
designer. She developed http://www.codezebra.net/, a social media software
and performance and responsive fashion environment and is co-principal
investigator of the Centre for Information Visualization and Data-Driven
Design http://www.civ-ddd.net/.



*Rachel Beth Egenhoefer* is an artist, designer, and professor, based in
San Francisco, whose work sits between technology, craft, and design.
www.rachelbeth.net



*G.H. Hovagimyan* is an experimental artist working in a variety of forms.
An Internet and new media pioneer, his works ranges from hypertext works to
digital performance art, interactive installations and HD video. More info
may be found at http://nujus.net/~nujus/gh_04/bio.html



*Barbara Lattanzi* constructs what she calls "idiomorphic software". See
her recent investigations of generativity documented at
www.vimeo.com/idiomorphics/



*Alex McLean* is a live coder and researcher based in Yorkshire. He is
co-founder of Slub, TOPLAP, algorave, chordpunch and the AHRC live
coding research network. He is research fellow of ICSRiM, School of
Music, University of Leeds. http://yaxu.org/


*A. Bill Miller *is an Assistant Professor of Art and Design at University
of Wisconsin-Whitewater focused on Digital Media Practices.
http://www.master-list2000.com/abillmiller/



*Stephanie **Rothenberg**'s* practice engages performance, installation,
print and digital media to create provocative interactions that expose the
power dynamics within technological utopias. Recent exhibitions include the
Sundance Film Festival, MASS MoCA, LABoral Art Center, Transmediale, Zer01
Biennial, New York Hall of Science and the Whitney Museum Artport. She is
Associate Professor in the Department of Visual Studies at SUNY Buffalo.
http://www.pan-o-matic.com/



*Kate Sicchio* works at the interface of choreography and technology. You
can see her work at http://blog.sicchio.com



*Jeremy Sigler *is a poet living in Brooklyn. A collection of prose poems
juxtaposed with photographs by ari marcopoulos is forthcoming from
Dashwood. Sigler was also the editor of a Carl Andre career retrospective
monograph forthcoming from dia art foundation and Yale university press.



*Jack Stenner*, Associate Professor of Art + Technology at the University
of Florida, synthesizes culture, hardware and software to create networked
installation and experimental cinema. http://www.jackstenner.com



*Isabella Streffen* is an artist and occasional curator. Her current work
is on aerial technologies, past, present and future. http://dronology.com

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