Dear colleagues,
*Call for Papers *
*Stereoscopic 3D: A Creative Summit on **Connecting With Audiences*
Wednesday 12th and Thursday 13th March 2013, The British Film Institute,
South Bank, London, United Kingdom: *http://www.bfi.org.uk
<http://www.bfi.org.uk>*
Ravensbourne (*www.rave.ac.uk <http://www.rave.ac.uk>*) and the i3DS
Society (*http://tinyurl.com/crfcmbq <http://tinyurl.com/crfcmbq>*), have
great pleasure in calling for papers for the fourth annual international
Creative Summit. The conference includes a half-day research strand that
will offer an opportunity for academia and industry to critically examine
stereoscopic media in the field of film, television, and other content that
may inform the field.
Sergei Eisenstein believed that connecting with audiences was at the heart
of filmmaking or, as he put it, understanding how to “’throw a bridge’
across the gulf separating the spectator and the actor” (Mendiburu et al,
2012). A number of notable recent films explore how stereoscopic 3D might
enhance this connection. Ang Lee’s *Life of Pi* explores how to use 3D to
create a greater feeling of presence for the viewer; we are invited to ‘be’
Pi. In *Gravity* the viewer is encouraged to experience the grandeur of
space and offered an overload of technical information in order to
understand the immediate and often terrifying choices facing astronauts in
their not-so-everyday working lives. Television spectaculars such as
the *Doctor
Who* anniversary, and more short-form independent 3D content for Internet
distribution are also contributing to our understanding of how to create
the bridges Eisenstein felt were so essential.
We call for presentations from either practical or theoretical perspectives
on the following themes, but welcome any contributions that inform how the
use of the third dimension assists us to connect with audiences:
- How are writers inviting audiences to become immersed in story or the
mise-en-scène?
- What cinematographic techniques are being pioneered to draw us into
the frame?
- Can pre-visualisation tools amplify what immersive experiences we can
construct?
- Are we now developing an aesthetic that is particular to stereoscopic
media?
- Does the convergence of film and gaming offer opportunities to draw
the audience more effectively into augmented gaming worlds?
We will be accepting around 10 papers or presentations on the topics above
that will be part of the main conference proceedings on the afternoon of
the first day.
Abstracts should be sent in the form of *500 word abstracts *to the
selection committee via *[log in to unmask]
<[log in to unmask]>* by *Monday 17th February 2014*. When
submitting your abstracts, please also state your name, affiliation, and
provide a one-paragraph biography.
*Accepted papers/presentations will receive a conference fee waiver.*
Kind regards,
Lizzie
--
Lizzie Jackson,
Professor of Interactive Media and
Academic Development Manager: Applied Research.
Ravensbourne
*NEW BOOK:
<http://images.tandf.co.uk/common/jackets/amazon/978041584/9780415843256.jpg>Public
Media Management for the Twenty-First Century: Creativity, Innovation, and
Interaction <http://www.routledge.com/books/details/9780415843256/>,
(2014), London and New York: Routledge. *
*NEW BOOK: *
*Public Service Media in the Digital Age: International Perspectives
ISBN(13): 978-1-4438-5303-3
http://www.c-s-p.org/Flyers/Public-Service-Media-in-the-Digital-Age--International-Perspectives1-4438-5303-8.htm
<http://www.c-s-p.org/Flyers/Public-Service-Media-in-the-Digital-Age--International-Perspectives1-4438-5303-8.htm>*
M: 07808725141
Skype: london-lizzie.jackson
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