Just out of curiosity, why use PDB format instead of converting PDB into
a format readable by a more general 3d graphics program and combining
with your cube/sphere/line segment there?
Pete
Francois Berenger wrote:
> Hello,
>
> For some new project, I'd like to be able to generate things
> and store them in PDB format.
>
> For example, a triangle, a line segment, a square,
> a cube, a sphere, an arrow, etc.
> Being able to change the color and "line width" would be nice.
>
> Is there some official recommended way of doing this?
>
> Is there some software able to read and display such
> graphical annotations of PDB files?
> I'll also need the format description in that case.
>
> I want to be able to process a PDB file and store the result
> of my processing in the same PDB file as some kind of annotation.
>
> My current way of doing this is to discretize my objects as H atoms
> in some other output PDB file, but that's just a temporary workaround.
>
> My current search got me this:
> http://www.cgl.ucsf.edu/eccc1/
> So, maybe there is some support for what I am looking for into
> Chimera.
>
> Thanks a lot for your suggestions,
> Francois.
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