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Subject:

Re: Android tablets for Museum terminals?

From:

Chuck Miller <[log in to unmask]>

Reply-To:

Museums Computer Group <[log in to unmask]>

Date:

Wed, 4 Jan 2012 15:56:34 -0600

Content-Type:

text/plain

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text/plain (86 lines)

From the horse's mouth, er, Adobe blog:

Posted by Danny Winokur, Vice President & General Manager, Interactive Development at Adobe on November 9, 2011 5:59 AM in Business Professionals, Creative Professionals, Developers, Video 
--------------------------------------------------------------------------------

Adobe is all about enabling designers and developers to create the most expressive content possible, regardless of platform or technology. For more than a decade, Flash has enabled the richest content to be created and deployed on the web by reaching beyond what browsers could do. It has repeatedly served as a blueprint for standardizing new technologies in HTML.  Over the past two years, we've delivered Flash Player for mobile browsers and brought the full expressiveness of the web to many mobile devices.

However, HTML5 is now universally supported on major mobile devices, in some cases exclusively.  This makes HTML5 the best solution for creating and deploying content in the browser across mobile platforms. We are excited about this, and will continue our work with key players in the HTML community, including Google, Apple, Microsoft and RIM, to drive HTML5 innovation they can use to advance their mobile browsers.

Our future work with Flash on mobile devices will be focused on enabling Flash developers to package native apps with Adobe AIR for all the major app stores.  We will no longer continue to develop Flash Player in the browser to work with new mobile device configurations (chipset, browser, OS version, etc.) following the upcoming release of Flash Player 11.1 for Android and BlackBerry PlayBook.  We will of course continue to provide critical bug fixes and security updates for existing device configurations.  We will also allow our source code licensees to continue working on and release their own implementations.

These changes will allow us to increase investment in HTML5 and innovate with Flash where it can have most impact for the industry, including advanced gaming and premium video.  Flash Player 11 for PC browsers just introduced dozens of new features, including hardware accelerated 3D graphics for console-quality gaming and premium HD video with content protection.  Flash developers can take advantage of these features, and all that our Flash tooling has to offer, to reach more than a billion PCs through their browsers and to package native apps with AIR that run on hundreds of millions of mobile devices through all the popular app stores, including the iTunes App Store, Android Market, Amazon Appstore for Android and BlackBerry App World.

We are already working on Flash Player 12 and a new round of exciting features which we expect to again advance what is possible for delivering high definition entertainment experiences.  We will continue to leverage our experience with Flash to accelerate our work with the W3C and WebKit to bring similar capabilities to HTML5 as quickly as possible, just as we have done with CSS Shaders.  And, we will design new features in Flash for a smooth transition to HTML5 as the standards evolve so developers can confidently invest knowing their skills will continue to be leveraged.

We are super excited about the next generations of HTML5 and Flash.  Together they offer developers and content publishers great options for delivering compelling web and application experiences across PCs and devices.  There is already amazing work being done that is pushing the newest boundaries, and we can't wait to see what is still yet to come!


-----Original Message-----
From: Museums Computer Group [mailto:[log in to unmask]] On Behalf Of kwatson
Sent: Wednesday, January 04, 2012 3:43 PM
To: [log in to unmask]
Subject: Re: Android tablets for Museum terminals?

that's not quite right, Adobe have introduced Flash Builder for mobile devices, haven't got far into it, but it looks promising. 

Also have on good authority from an adobe employee that Flash will continue with HTML 5 capabilities.

regards
Keith

On 4 Jan 2012, at 10:23, Joe Cutting wrote:

> >>
> Please note, in December Adobe announced that they would be 
> discontinuing Mobile Flash in favour of having their tools become the premier HTML5 editing suite for mobile devices.
> 
> It is not recommended that anyone build new sites using Flash for 
> mobile platforms.  Similar news has leaked from Microsoft that likely Silverlight is also on the way out.
> >>
> They're discontinuing the mobile version so that they can concentrate resources on the version which makes Apps for Android and iOs. This means that Flash is still a pretty good option for museum terminals whether you're running them on a PC, Android tablet or iPad.
> If you want to make a website which is viewable on a mobile device (rather than an App)  then HTML is the way to go but at the moment HTML is slower than Flash so you won't be able to do anything too resource hungry - particularly on a mobile device. The development tools for HTML are also currently less well developed so development will take longer, although this may change. There's a whole list of pros and cons depending on what you want to do but there definitely isn't a clear winner which applies in every situation.
> 
> I've also been following the Raspberry Pi development with a lot of interest and think its a great idea. I'm also concerned that someone will ask me to use one for a touchscreen terminal. They are very low powered devices - the processor is similar to a sub 100 mobile phone and museum terminal software written for one would take twice as long to make something half as good. If you only want one or two terminals and you're spending 1000's for your software development using a Raspberry PI to save yourself 200 on the computer doesn't make much sense.
> 
> As Eric says, it might make more sense for video but you'd want to do some quality tests to make sure the Raspberry Pi video was as good as a dedicated player like a Brightsign (<http://pixels.uk.com/products/BrightSign/HD110.htm>http://pixels.uk.com/products/BrightSign/HD110.htm) before making a final decision. Particularly if you've spent several thousand on getting the video made.
> 
> Cheers
> 
> Joe
> 
> 
> 
> Joe Cutting
> Digital exhibits and installations
> www.joecutting.com
> 35 Hospital Fields Road, York, YO10 4DZ
> 01904 624681
> 
> ****************************************************************
>      website:  http://museumscomputergroup.org.uk/
>      Twitter:  http://www.twitter.com/ukmcg
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> [un]subscribe:  http://museumscomputergroup.org.uk/email-list/
> ****************************************************************


Regards
Keith Watson
[log in to unmask]
+44 (0) 7802 74 84 84
skype: kw1330

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