Dear Ufuk Ulusan, A rather old article, but you might find it useful.
I can forward it as a pdf to you and anyone else who might be
interested. Gordon
Rowland, G. (1998). Chaos and designing social systems. World Futures,
52, 367-381.
On Jul 6, 2011, at 3:43 AM, ufuk ulusan wrote:
Dear all,
I am a Phd design student and also a teaching assistant. This
is my first post to this mail group which i have been into by the
advice of my
professor, so please forgive me for any flaws. I was wondering if
anyone could
recommend me anything that combines chaos theory with design. I have
come across sources
combining chaos theory with architecture and art, but nothing with
design
itself. I plan to handle
the subject on three ways:
1) Theoretically thinking the world
as a fractal structure consisting designed clusters as residences,
roads, vehicles, parks etc. that have climates, borders and systems on
their
own
2) Taking design process as a chaotic,
unpredictable and ambiguous phenomenon because of indefinite numbers
of inputs
and also because design needs ambiguity itself for innovation (can we
also think the designer as a strange attractor in the design process?)
3) Fractal structured design
objects (like hadid, lovegrove or campana brothers etc.)
Thank you and best regards from İstanbul.
Ufuk Ulusan
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