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MOONSHOT-COMMUNITY  July 2011

MOONSHOT-COMMUNITY July 2011

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Subject:

Re: Moonshot client library

From:

Alexey Melnikov <[log in to unmask]>

Reply-To:

Moonshot community list <[log in to unmask]>, Alexey Melnikov <[log in to unmask]>

Date:

Sun, 3 Jul 2011 19:00:18 +0100

Content-Type:

text/plain

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Parts/Attachments

text/plain (50 lines)

Hi Sam,

Sam Thursfield wrote:

>Hi
>I understand that we need to make a C library for Moonshot client
>applications, which will abstract the platform differences and expose a
>simple API that corresponds with the RPC interface.
>
>On Linux, the simplest design is to build on top of dbus-glib (or GDBus,
>if running on squeeze is unimportant for this). This means the client
>library will depend on GLib, and clients will need to use the GLib main
>loop.
>
>On Windows, there are more options. A client library is useful for all
>Moonshot clients because it can handle launching of the moonshot-ui
>program cleanly. The simplest port would match the Linux version, but
>not all Windows apps are GLib-based. Would a callback API be useful
>here? eg:
>
>  void identity_callback (char *nai, char *password, ...) {
>    /* We have got the identity, and can push the event to
>     * our app's main loop in whatever way is appropriate
>     */
>  }
>
>  void start_login () {
>    IdentityRequest r;
>
>    r = identity_request_new ("user@domain", ..., identity_callback);
>  }
>
>(The benefit of returning an IdentityRequest handle is that the client
>can potentially cancel it). This API could coexist with the GLib-based
>one on Windows only.
>  
>
I generally like having this kind of callback, so this looks good to me.

>Additionally, do you need MSVC support in this library?
>
Can you elaborate on what you mean by "MSVC support"?

>This will take
>some extra testing and #ifdefs.
>
>I appreciate your feedback and also some information on the use cases
>you have for this library.
>  
>

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