The international Conference on Computer Applications in Archaeology is gradually approaching. This year will be held in Beijing, China.
If you are interested in the following session please send your papers. Deadline for abstracts 15th November.
Virtual reconstructions can be a way of approaching controversial datasets that not only produces engaging imagery but provides direct answers to research questions. The impact that light -natural or flame- has in the interior of a structure has a direct relation to its intended content. Houses, working spaces, open areas, religious buildings and other facilities, are all distinctively lit, showing that the involvement of light in architecture is a complex phenomenon which permeates everyday practices. The reconstruction of archaeological sites in the third dimension, not only offers a different perception of the ancient structures, but also, these 3D models can be used for further analyses thus providing a better examination and consequently, interpretation and narration of the past. The purpose of this session is to highlight the importance of virtual reconstructions in archaeological research, especially concerning the estimation of lighting values in ancient structures and the importance of considering natural and flame light in past environments for the interpretative process. Technical issues related to the physical accuracy of the lighting sources used will be discussed.
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