Marco-I am in a similar situation and appreciate your direct question.
In 1997 I along with a small group of mostly adjunct faculty helped shape
and launch the Masters in
Design and Technology program at Parsons. The one thing that remains salient
is enfolding the practical
literally-hands on work with digital technology and new media. A practical
example of this is students in animation working with haptic-who first do
sculpture, so their hands, and thinking with their hands becomes skilled and
connected.
I am constantly looking for ways for this to take place-
Looking forward to hearing the responses your question initiates.
Kathryn
On Fri, Jul 4, 2008 at 2:40 PM, Marco Neves <[log in to unmask]>
wrote:
> Dear All,
>
> I am currently writing a PhD Proposal in Communication/Graphic Design.
> My main concern is how to center the importance of this activity in the
> people who connect with these objects and how to improve such material
> relations.
>
> I would appreciate any comments or opinions on the subject.
> I feel it's very important to gather feedback so I can proceed.
>
> Some questions that come to mind:
> • is the connection of graphic objects with people strictly visual?
> • can these objects interact in different ways, without depending on
> digital
> technologies?
> • can the study of lifestyles help to raise more information, which can be
> useful to the design process?
> • allowing user-centered graphic design means going towards personalized
> objects?
>
>
> Hope to hear (well... read) from you!
>
>
> Cheers,
> Marco
>
--
Kathryn Simon
VERMILLIONmedia
917 226 2860
Cultural Producer & Curator
Art/Design
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