From: [log in to unmask]
[mailto:[log in to unmask]] On Behalf Of Savvas
Papagiannidis
Sent: 24 June 2007 21:09
To: [log in to unmask]
Subject: [ebus-network] Electronic Commerce Research: Special Issue Call
Dear all,
Please find below the call for papers for the special issue on
metaverses and virtual worlds. If you need more information, please do
not hesitate to contact me.
Kind regards,
Savvas
http://www.ebusiness-newcastle.com/news/article.php?id=40
<http://www.ebusiness-newcastle.com/news/article.php?id=40>
Electronic Commerce Research: Special Issue Call I HAVE AN AVATAR
THEREFORE I EXIST: OPPORTUNITIES AND CHALLENGES IN METAVERSES Dr Savvas
Papagiannidis Lecturer in Management, Business School, Newcastle
University UK Tel +44 (0) 191 2225724; Fax +44 (0) 191 2225103; E-mail
[log in to unmask] Dr Michael Bourlakis Senior Lecturer,
Business School, Brunel University, UK Tel +44 (0) 189 5265427; E-mail
[log in to unmask] Prof. Feng Li Prof. E-business
Development, Business School, Newcastle University UK Tel +44 (0) 191
2227976; Fax +44 (0) 191 2225103; E-mail [log in to unmask] Millions of
users from around the globe participate in massive multiplayer online
role playing games (MMORPG), such as Second Life and World of Warcraft,
3D worlds that are often considered the next generation Web. With their
user base growing at an exponential rate we are already experiencing the
development of a phenomenon that may be as significant as the Web
itself. The rapid development of MMORPGs and metaverses is likely to
bring about significant business as well as social, legal, policy,
methodological and technological opportunities and challenges.
This special issue aims to explore these and contribute to this rapidly
expanding field by focusing on issues relevant to electronic business
and management. Academics and practitioners are invited to submit
conceptually and empirically based original papers addressing areas such
as those listed below:
* Business opportunities and challenges
* Marketing implications
* Identity management issues
* Virtual economies and economic policies
* Virtual entrepreneurship and metaverse ebusiness models
* Developing MMORPGs and related strategies and ebusiness
models
* Real money trading
* Consumer and business ethics in metaverses
* Case studies (e.g. Second Life, World of Warcraft etc)
* Human-computer interaction issues in metaverses
* Psychological aspects of participating in metaverses
* Legal issues (e.g. copyright and ownership of virtual
property)
The above areas are just indicative and this special issue would welcome
papers discussing other relevant topics. For the manuscripts guidelines
please visit the journal's web site
<http://www.springerlink.com/content/106595/> . All papers, accompanied
by a short biographical note for each author (approximately 200-250
words per author), should be submitted as an email attachment to the
Guest Editors (Email: [log in to unmask]
<mailto:[log in to unmask]> ). All papers will be double
blind refereed.
Important dates:
* Last date for submitting the manuscript: 1st December
2007
* End of the first review cycle: 1st of March 2008
* Tentative date for completing the revised papers: 15th
April 2008
* Tentative date for completing the second review cycle:
15th May 2008
* Submission of the final manuscripts for print: August 1
2008
Authors of accepted papers will be asked to sign a copyright release
form, provide a short biography and picture, and send the complete
packet of materials to: [log in to unmask]
<mailto:[log in to unmask]> .
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