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Call for Papers
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Audio Mostly – 2nd Conference on Interaction with Sound
in Ilmenau, Germany on September 27-28, 2007 hosted by the Fraunhofer
Institute for Digital Media Technology IDMT
Audio in all its forms – music, sound effects, or dialogue - holds
tremendous potential to engage, convey narrative, inform, dramatize and
enthrall. However, in computer-based environments, for example games,
nowadays the interaction abilities through and with sound are still
underrepresented. The Audio Mostly Conference provides a venue to explore
and promote this untapped potential of audio by bringing together audio
experts, content creators, interaction designers, and behavioral
researchers. Our area of interest covers new sound applications that demand
or allow for some kind of interactive response from their listener,
particularly in scenarios where screens and keyboards are unavailable,
unsuitable or disturbing. This area implies cognitive research and
psychology, as well as technological innovations in audio analysis,
processing and rendering. The aim is to both describe and push the
boundaries of sound-based interaction in various domains, such as gaming,
serious gaming, education, entertainment, safety and healthcare.
Paper Submissions:
We ask researchers, composers, game developers, audio engineers, etc. who
are interested in sharing their results, perspectives and insight to a
multidisciplinary audience to submit abstracts of 300-500 words for paper
or poster submissions before June 15, 2007. Please specify if your abstract
is for a paper or a poster. Also position papers from industrial
strategists are welcome.
Authors of accepted abstracts will be notified by July 1, 2007.
Final submissions are due on August 24, 2007.
Areas of Interest (including but not limited to):
- Games designed around audio and sound
- Interactivity through sound and speech
- Semantic speech, music, sound analysis
- Music recommendations and user feedback
- Semantic audio processing
- Cognition of sound and music
- New auditory user interfaces
- Sound design for games
- Spatial audio rendering
- Interactive composing & authoring of music
- Audio in teaching
- Sound in mobile applications
- New developments for audio broadcasting, podcasting and audiobooks
- Future uses of sound
Important dates:
Deadline for abstract submission - June 15
Notification of acceptances - July 1
Final paper submission - August 24
Deadline for registration - September 7
Conference - September 27-28
For more information, please visit the conference website
http://www.audiomostly.com/ or contact us at [log in to unmask]
Please forward this call for papers to anyone who may be interested in
participating.
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