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Subject:

Call for Chapters (reminder): Interactive Visualisation

From:

British HCI News <[log in to unmask]>

Reply-To:

British HCI News <[log in to unmask]>

Date:

Thu, 8 Mar 2007 22:43:14 -0000

Content-Type:

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~~~~~~~ BRITISH HCI GROUP NEWS SERVICE ~~~~~~~~~~~
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~~ All news to: [log in to unmask]  ~~
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~~ NOTE: Please reply to article's originator,  ~~
~~ not the News Service                         ~~
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Call for Book Chapters
http://www.science.uva.nl/~elenaz/IVBook/CFP_IV.html


INTERACTIVE VISUALISATION
A State-of-the-Art Survey

EDITORS: Elena Zudilova-Seinstra, Tony Adriaansen and Robert van Liere
PUBLISHER: Springer, UK


DEADLINE (for expression of interest): MARCH 15, 2007



INTRODUCTION


With the explosion of IT the amount of data at one's disposal is
enormous.
The data explosion has led to very large detailed datasets and the
amount of details in these datasets continues growing at explosive
rates.
Nowadays the challenge is to harness the power of knowledge hidden in
the collage of scientific data.

Visualisation technologies empower users to perceive important patterns
in a large amount of data, identify areas that need further scrutiny and
make sophisticated decisions. But looking at information is only a
start. Users also need to manipulate and explore the data.
Unfortunately, for many application domains it is even unclear what the
features of interest are and how to define them in such a way that they
can be detected. As a result the need for direct user interactions is
becoming crucial.

To increase the users' ability to explore the data and better understand
the results of experiments based on extensive calculations, interaction
and visualisation capabilities need to be optimised so that access to
the application data and associated features is apparent. Effective
integration of advanced visualisation and interaction technologies has
become a very important issue, especially in the field of scientific
computing. When combined properly, the ability to visualise and interact
with the data can aid analysis and understanding in many areas. These
include scientific experiments, manufacturing process control, financial
data analysis, etc.

The relatively new concept of Interactive Visualisation aims to address
this research duality. Launched in the 1990s, this domain has become
very successful due to the basic idea behind it: utilising the broad
bandwidth of the human sensory system in interpreting and steering
complex datasets, processes and simulations from diverse scientific
disciplines.

The purpose of Interactive Visualisation is to develop new scientific
methods to increase the scientists' abilities to explore the data and to
better understand the results of experiments based on extensive
calculations. The techniques of Interactive Visualisation not only
provide users with a vehicle to view the data but also permit them to
use interaction capabilities to interrogate and navigate through
datasets and communicate these insights with others.


OBJECTIVE OF THE BOOK


The objective of this book is to present a state-of-the-art survey of
studies on Interactive Visualisation, including novel ideas, insightful
findings and interactive visualisation systems across multiple
disciplines and applications.

This will be the first fully integrated book on the emerging discipline
of Interactive Visualisation, which emphasises the necessity to combine
modern visualisation and interaction technologies in order to provide
users with intuitive tools for scientific exploration and knowledge
discovery.

The book will cover a wide range of topics representing state-of-the-art
research on Interactive Visualisation, including models, principles and
practices of Interactive Visualisation, design and evaluation guidelines
for interactive visualisation tools, as well as various application
topics.

The book will provide an overview of advanced visualisation algorithms
and methods, discuss principles for choosing appropriate display systems
and input/output devices, explore strategies for design and evaluation
of interactive visualisation and exploration tools and present
successful stories of using virtual and augmented reality technologies
for the development of collaborative and multi-modal interactive
visualisation environments.


READERSHIP & AUDIENCE


This book is intended for a broad audience. It will be appropriate for
professionals in many areas: visualisation experts will seek for
advanced methods for solving particular problems, scientists and
engineers will realise new ways of examining their data; interaction
designers will become familiar with the latest interaction techniques
and input devices to perform visual exploration tasks; usability experts
will be exposed to new effective tools and methodologies. Also, this
book will be suitable for senior undergraduate and graduate students as
a handbook or as a secondary textbook for courses in scientific and
information visualisation, computer graphics, human-computer
interaction, interaction/interface design and multimedia.


SUBMISSION & REVIEW PROCESS


All chapters will be focused on specific research topics relating to
different book sections. The list of provisional topics for each book
section can be found in the tentative table of contents.

Researchers and practitioners are invited to submit electronically 2-5
page proposals clearly explaining the mission and focus of their
proposed chapters. The authors of accepted proposals will then be
invited to submit full chapters in accordance with provided guidelines.
All submitted chapters will be peer-reviewed by the Book review board.

Chapter proposals of 2-5 pages should be submitted via e-mail to:
[log in to unmask], due by March 15, 2007. Please submit your
proposals as PDF or Postscript files.


TENTATIVE TABLE OF CONTENTS


1. Foundations of Interactive Visualisation (provisional topics):
- Scope of Interactive Visualisation;
- Frameworks for Interactive Visualisation;
- Challenges of Interactive Visualisation;
- Differences between Interactive and 'Classical' Visualisation; etc.

2. Interactive Visualisation Techniques and Methods (provisional
topics):
- Visual interfaces for data exploration and analysis;
- Multivariate and large scale data visualisations;
- Feature extraction techniques;
- Interactive parallel visualisation;
- Knowledge domain visualisations; etc.

3. Design and Evaluation (provisional topics):
- Visualisation models and design techniques;
- Interaction taxonomies for visualisation tasks;
- Usability engineering in the visualisation context;
- Human factors in computer-supported exploration;
- Perceptual principles for effective visualisations; etc.

4. Multi-modal and Adaptive Visualisation (provisional topics):
- Input/output modalities for interactive visualisation tasks;
- Modality allocation and data fusion;
- Multi-modal imaging and visualisation;
- Haptic and multi-sensory interfaces;
- Intelligent visualisation of information resources;
- Adaptive display algorithms; etc.

5. Visual Exploration Environments and Collaborative Visualisation
(provisional topics):
- Virtual and augmented reality based visualisation environments;
- Display technology for Interactive Visualisation;
- Collaborative interaction with visual data;
- Networked virtual environments;
- Visualisation services; etc.

6. Selected Applications (provisional topics):
- Interactive Visualisation for data mining;
- Dynamic interactive 3D GIS;
- Interactive exploration of medical data;
- Computational visualisations;
- Interactive Visualisation in weather and climate research;
- Interactive particle visualisation; etc.


IMPORTANT DATES


Declaration of interest (2-5 pages proposal) is due to: March 15, 2007
Notification of acceptance for chapter proposals: April 16, 2007
Submission deadline: August 1, 2007 Notice of review results: October 1,
2007 Submission of revised camera-ready chapters: December 14, 2007



CONTACT INFORMATION


Dr. Elena Zudilova-Seinstra
Scientific Visualisation and Virtual Reality group, Section
Computational Science, Faculty of Science, University of Amsterdam,
Kruislaan 403, 1098 SJ Amsterdam, The Netherlands
Phone: +31-20-5257542 / +31-20-5923000
E-mail: [log in to unmask]

Tony Adriaansen
ICT Centre, CSIRO, Cnr. Vimiera Rd and Pembroke St, Marsfield, NSW 2122,
Australia
Phone: +61-2-93724326
E-mail: [log in to unmask]

Prof. Robert van Liere
Visualization and Virtual Reality group, Department of Software
Engineering, Center for Mathematics and Computer Science, Kruislaan 413,
1098 SJ, Amsterdam, The Netherlands
Phone: +31-20-5924118
E-mail: [log in to unmask]

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