EPIC (http://www.robinsloan.com/epic/) feels very Neal Stephenson to
me and reflects some of the actual online life occuring now in
blogging/podcasting/videoblogging circles. especially the 'google
grid' and people contributing video/text to the online archives (some
being paid for it).
also, I read of the 'virtual sweatshops'
(http://terranova.blogs.com/terra_nova/2005/02/will_the_real_v.html)
where people pay players in india/china to play online games for them
24/7 to earn points and game objects which are then sold for real cash
on the trading sites. this seems very Stephensonish to me - people
living in small rooms (garages in the book) in real life, but having
prime 'virtual' realestate online and being rich and powerful (mostly
due to their coding/customisation abilities). I used to hang out in
muds/moos/bbs & some virtual worlds like compuserve's worlds away, and
active worlds/the palace etc years ago, and some forums these days,
but I don't think I'd ever considered outsourcing my participation.
half the fun was coding new objects and chatting yourself with other
people. it amazes me what people will do to earn $ these days! I feel
behind the times..
On 4/24/05, Sue Thomas <[log in to unmask]> wrote:
>
> What I'm getting at, and perhaps not being very clear, is where are the
> novels which accurately reflect actual life online?
>
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