This may be of interest to those debating Live new media art this month.
Begin forwarded message:
> From: British HCI News <[log in to unmask]>
> Date: 27 April 2005 12:26:24 BST
> To: [log in to unmask]
> Subject: [BCS-HCI] Cfp: Manipulate Media experimental workshop
> Reply-To: British HCI News <[log in to unmask]>
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> MANIPULATE MEDIA
> Experimental workshop on Performative Development of Ubiquitous Media
>
> 7, 8 July 2005, Centre for Contemporary Arts, Glasgow, Scotland
>
> The workshop will explore innovative approaches combining principles of
> media production, tangible interfaces and creative practices from the
> performing arts.
> Three types of sessions during two days will ensure a balancing between
> reflective, inspirational and experiential work: theatre performance
> demos, practical work at an installation in a public exhibition and
> discussions moderated by invited discussants.
> In order to inform and motivate the discussions during the two days,
> the
> practical sessions will provide opportunities for participants to
> share an
> experience around specific design tasks for the development of
> ubiquitous
> media. The tasks will be geared around both the design and the use in
> the
> venue of a specific interactive installation addressing the language of
> media ("Plastic Video").
> Approaches to tackle with the practical tasks will be introduced in
> demonstrations that will address notions of performance and creative
> practices in the performing arts.
>
> The deadline for expression of interest is the 10th of May
> http://www.manipulatemedia.org
>
> Call for Participation
> Currently, the development of mixed and ubiquitous media is proposing
> technologically innovative, immersive environments that diverge from
> conventional screen formats. Many of these offer the opportunity to
> introduce 'niche' or 'fringe' applications in a variety of aspects of
> our
> life, beyond art installations and 'demonstrators' of research works.
> Mixed media interfaces can support presentational, representational,
> and
> experiential interaction enabling an intuitive manipulation of media.
> They
> can also have abilities to merge with the situations in which people
> access them (e.g. participant's interactions can become part of the
> representation). They can transform otherwise passive spectators into
> participants with authoring and editing power. There is the need to
> create
> and study such applications, looking for methodological and pedagogical
> implications for the development of ubiquitous media, according to
> alternative general paradigms for 'authoring' and 'participation'.
> Traditional practices in devising visual and performing arts, as well
> as
> media production practices, can drive practical attempts to address the
> Performative Development of such applications. The workshop will
> explore
> how, relying on those practices, we can be driven in embedding 'media
> texts' into physical environments and making sense of them according to
> our embodied behaviour.
> The workshop will question the nature of the experience of
> people 'accessing' ubiquitous media. We will look at how their 'being'
> and 'doing' in such responsive environments span within a wide range of
> attitudes, from passive to participative ones: visitors, viewers,
> readers,
> spectators, critics, spect-actors, editors, authors, co-authors.
> The workshop will propose participative media production approaches
> relying on how to apply 'good' constraints in collective creativity for
> ubiquitous media, and studying the responsiveness of the environment
> together with the responsiveness of participants.
> The workshop will consist of demonstrations and practical design
> sessions
> with interactive media, relying on RFID tags, camera recognition and
> barcode readers. Such activities will be organised and enabled by the
> display of a multi-screen interactive installation which addresses the
> language of media ("Plastic Video"). Practical sessions will be aimed
> at
> deconstructing the installation and at analysing its performative
> development and fruition. Three types of sessions during two days will
> ensure a balancing between reflective, inspirational and experiential
> work: performance demos, practical work at the installation,
> discussions
> lead by invited discussants.
>
> Goals and Outcomes
> Participants will have the opportunity to:
> 1) experiment applications of tangible interfaces to media production
> (e.g. participative media), media literacy and learning
> 2) discover selected practices and approaches from performance art to
> inspire interaction design
> 3) explore combination of (tangible) interaction design and media
> design
> (genres, formats etc.)
> 4) observe and try out interactions with a mixed media installation in
> a
> public exhibition as a common base for discussion and reflection
> 5) participate to the emergence of a new area, the performative
> development of ubiquitous media
>
> Participation and Expression of Interest
> We encourage participation from HCI researchers, interaction designers,
> artists, practitioners and researchers otherwise interested in future
> developments and applications of ubiquitous media. As the number of
> places
> is limited participants are expected to send an expression of interest
> (min. length 500 words) stating how their work is related to the
> workshop.
> Expressions of interest in digital format has to be sent by the 10th of
> May 2005 to [log in to unmask]
>
> Format and schedule
> Performance demos: Actors and a director exemplifying collective
> creative
> practices.
> Practical sessions: Participants' experiment with the installation
> translating the concepts from the performance demos and applying them
> as
> metaphors for designing, editing, exploring participative media.
> Discussion: Invited discussants lead the discussion and reflection.
>
> 7th of July, First day
> 10:00-10:45 Introduction: design problems and trends in ubiquitous
> media
> and opportunities provided by performative development
> 11:00-13:00 Performance Demos: Using constraints, masks, limiting
> senses
> in improvised performances
> 14:00-15:00 Practical session 1
> 15:00-18:00 Discussion 1
>
> 8th of July, Second day
> 9:00-10:00 Practical session 2
> 10:00-12:00 Discussion 2
> 13:00-14:00 Practical session 3
> 14:00-16:00 Discussion 3
> 16:00-17:00 Conclusions
>
> Important dates
> 10 May 2005 Deadline for expression of interest
> 12 May 2005 Notification of acceptance
> 7 and 8 of July 2005 , Workshop at the CCA
>
> Organising Committee
> Ina Wagner, Vienna University of Technology
> Carlo Jacucci, University of Edinburgh and Artimmediate
> Thomas Psik, Vienna University of Technology
> Giulio Jacucci, Helsinki Institute for Information Technology
>
> Discussants
> Giorgio De Michelis, University of Milano Bicocca
> Barry Brown, Glasgow University
> Others t.b.a.
>
> www.manipulatemedia.org
>
> Sponsored by:
>
> CONVIVIO http://www.convivionet.net
>
> In collaboration with:
>
> the Centre for Contemporary Arts in Glasgow http://www.cca-glasgow.com
>
> PLAN Pervasive and Locative Arts Network http://www.open-plan.org
>
> the British HCI Group http://www.bcs-hci.org.uk/
>
>
> Artimmediate
> http://www.artimmediate.com
>
>
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Beryl Graham, Professor of New Media Art
School of Arts, Design, Media and Culture, University of Sunderland
Tel: +44 191 515 2896 [log in to unmask]
CRUMB web resource for new media art curators
http://www.crumbweb.org
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