On Fri, 21 May 2004, Mark Taylor wrote:
> 2. NDF AXIS components are now properly supported; if you have an
> NDX based on an NDF with an AXIS component, calling getAst()
> on it will now give you a FrameSet with an AXIS frame which
> has been correctly constructed from that NDF's AXIS component
> if one exists (otherwise it's based on the PIXEL frame).
> In some circumstances this can slow things down a bit
> (large LutMaps), but that's progress.
> Tim: sorry I took so much arm-twisting to get round to this.
> I think I didn't know about/think of LutMaps when I first
> looked at NDX and AXIS - it would have been a much bigger job
> to get right without them.
Thanks Mark! Works great on my test images.
> Probably this doesn't require action from anyone else, though there
> may be changes to be made in Splat to take advantage of some of it.
Yes. SPLAT will need to be tweaked to display the correct labels.
--
Tim Jenness
JAC software
http://www.jach.hawaii.edu/~timj
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