This kind of Quick and Dirty Research I found was often the most usefull type for guiding the design process in consultancies. Often research had to be done in parallel with the industrial design process. Many researchers are trained to use methods which take too long to be viable in fast product development process. For example at Haworth a researcher told us we needed to do a one to two year research project before we started the product design process. With the rapid state of change in manufacturing, companies do not have that type of time period to get new products out and by time the research was complete it may no longer be relevant. Sometimes research tries to get hard answers where fast fussy answers are just about as usefull and where therer may not be hard answers. I think that development of new (not commonly used)fast research techniques which could validate and direct a concurrent design process would allow researchers to get far more involved in the product design process than they are typically now. I know that some researchers like Bryan Byrne are starting develop and to apply some of these types of methods.
______________________________
R o b C u r e d a l e
Chair Product Design
College for Creative Studies Detroit
201 East Kirby
Detroit MI 48202-4034
Phone: 313 664 7625
Fax: 313 664 7620
email: [log in to unmask]
http://www.ccscad.edu
______________________________
>>> Ken Friedman <[log in to unmask]> 10/25/03 01:33 AM >>>
Dear Colleagues,
Rob Curedale recently conducted a quick study using the
web to acquire valuable information on the skills and qualities
that employers seek in professional designers.
This is the kind of survey that we used to label "quick and
dirty" research. That phrase was not a criticism, but a way to
characterize research that provides useful information even though
it is not comprehensive or based on a traditional research
strategy. Quick and dirty research often provides first data
and a clue to issues and emerging themes. It is also a source
of what Herbert Blumer termed sensitizing concepts.
When I saw this -- Rob posted it elsewhere -- I thought I'd
share it here. PhD-Design could benefit from more posts in
which we share specific research projects, including methods
notes and work in progress.
Best regards,
Ken Friedman
--
> > From the 100 most recent Product Job advertisements on the
>Coroflot Web Site. This list shows the individual number of times
>each item is listed as a job requirement skill.
> >
> > Sketching skills 32
> > Concept Generation Skills 31
> > 3-D 29
> > Communication 24
> > Team Player 22
> > Management Skills 20
> > Adobe Photoshop 19
> > Alias 19
> > Marketing Liaison 17
> > Manufacturing Liaison 17
> > Adobe Illustrator 16
> > Bachelors Degree 16
> > Client Liaison 15
> > Motivated 12
> > Rhino 11
> > Solidworks 10
> > Problem solving 10
> > Independence 9
> > Presentation 9
> > Brand 7
> > 2-D 8
> > Human Factors 6
> > Thinking 6
> > Pro E 5
> > Asia Liaison/ Asian Language 5
> > Tool Liaison 5
> > Web 3
> > Mac Skills 3
> > Masters Degree 3
> > AutoCad 2
> >
> > ______________________________
> >
> > R o b C u r e d a l e
> > Chair Product Design
> > College for Creative Studies Detroit
> > 201 East Kirby
> > Detroit MI 48202-4034
> >
> > Phone: 313 664 7625
> > Fax: 313 664 7620
> > email: [log in to unmask]
> > http://www.ccscad.edu
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