Theme of the Month December '08/January '09
Curating responsive art from bodily input
This list has discussed the challenges of curating artwork that is physically interactive or locative (Nov 2001; Apr 2004), but has not so far discussed those works which respond to biofeedback such as heartbeat, breathing or galvanic skin response. With one of next year's ISEA's sub themes being 'tracking emotions', it seems a good time to discuss how the nature of art using bodily input needs particular consideration.
Physiological data is used to track emotions that are pre-conscious. But what does it achieve beyond science/therapy to provide a human with feedback on their pre-conscious bodily responses in the context of art?
Do artworks which use biofeedback use different criteria in evaluating their success, when compared to interactive artworks which use a more conscious way of interaction?
If emotions are tracked via biofeedback, how can art go beyond the simplistic or purely scientific?
How does it affect an audience differently when they are wired up or tracked from a distance? How do curators deal with these issues, and the sheer variety of audience response?
List of respondents include:
Artist and Lecturer in Digital Media at the Culture Lab, Newcastle University. His work in digital design, music, performance and public art creates physical relationships between people and with media.
Miguel Angel Ortiz-Perez
Musician and PhD Candidate at the Sonic Arts Research Centre, Belfast. His research focuses on the use of biosignal interfaces for musical applications.
Artist and doctoral candidate at Transtechnology Research, Plymouth University. Drayson’s current research is concerned with the relations between scientific epistemology and instrumental devices.
Professor Lizbeth Goodman is Founder & Director of the SMARTlab Digital Media Institute & the MAGIC Multimedia & Games Innovation Centre, Gamelab and PLAYroom, University of East London.
Gonsalves works as an artist. Her creative investigations draw from a long-term interdisciplinary practice merging art, technology and science, exploring social relationships, trust and intimacy.
Sylvain Le Groux
Musician, Engineer and PhD candidate at SPECS UPF, Barcelona. He develops interactive music systems to study the influence of music on human perception and emotion in the context of mixed reality and multi-sensory media applications.
Professor in Human-Machine Interaction at Department of Computer and Systems Sciences at Stockholm University and Royal Institute of Technology (KTH). Kristina Höök is also the lab manager of the interaction lab at SICS.
Curator and writer specialising in interaction, audience experience
and interdisciplinary collaboration, and senior lecturer in design
studies at the University of Technology, Sydney.
Dr. Anne Nigten
Manager of V2_Lab in Rotterdam and lecturer on research and development in the interdisciplinary field from an art perspective.
Dr. George Poonkhin Khut
Artist whose practice focuses on the use of biofeedback and physiologically responsive media as tools for sensing and re-imagining the lived experience of mind-body interrelation.
Dr. Barbara Rauch
Artist and researcher at University of the Arts London.
Rauch's practice-based research focuses on new technologies and how they alter our current understanding of human consciousness.
Dr. Paul Thomas
Coordinator of the Studio Electronic Arts (SEA) at Curtin University and was the founding Director of the Biennale of Electronic Arts Perth. Co-chair of the media art history conference Re:live 09.
Dr. Brigitta Zics
Artist and Visiting Fellow /Associate Lecturer in Media Arts at Transtechnology Research, Plymouth University.
Adinda van ‘t Klooster
Artist and PhD candidate at CRUMB, Sunderland University. Van ‘t Klooster creates responsive artworks using sensors, light and sound. Her contextual research focuses on artworks which use biofeedback in particular.
Artist working with photography and interactive digital media. She is interested in using new technologies to investigate the expression of human identity and to question the conventional boundaries between art, science and technology.
Adinda van ‘t Klooster
School of Arts, Design, Media and Culture, University of Sunderland
CRUMB web resource for new media art curators
Express yourself instantly with MSN Messenger! Download today it's FREE!