I'm delighted to announce that the
10th anniversary issue of Journal of Gaming and Virtual Worlds is online now, featuring an exciting line-up of cutting edge research from such fast evolving areas as queer game studies, Japanese game studies, cognitive game studies, and cultural/sonic virtual worlds research:
by Astrid Ensslin
"The impossible relationship: Deconstructing the private space in Gone Home"
by Shane Snyder
"Emergent affect in Final Fantasy VII and Japanese role-playing games"
by Mattias van Ommen
"Why are non-player characters not creepy anymore? The effect of schema creation on the perception of uncanniness in Oblivion"
by Michael Sangyeob Lee
"The dialectic of the avatar: Developing in-world identities in Second Life"
by Irina Kuznetcova, Jamie Teeple and Michael Glassman
"Listening in the aether: Rehearing and imagining the world virtually"
by Phylis Johnson
Review of The Last of Us
by Sara Bushway
All best,
Astrid