G|A|M|E Issue 6, 2017 – Hear the Music, Play the Game
Music And Game Design: Interplays And Perspectives
Editors: Hillegonda C Rietveld and Marco Benoît Carbone
https://www.gamejournal.it/game-issue-6-2017-hear-the-music-play-the-game/
We are pleased to announce a new open-access issue of
GAME, The Italian Journal of Game Studies. Examining the role of sound and music in video and computer games, this special issue particularly raises questions regarding music cultures, digital technology, cultural memory
and media archaeology.
Vol. 1 – Journal (peer-reviewed)
·
H. C Rietveld & M. B. Carbone – Introduction: Towards a Polyphonic Approach to Games and Music Studies
·
R. Gallagher – “All the Other Players Want to Look at My Pad”: Grime, Gaming, and Digital Identity
·
J. Newman –
Driving the SID Chip: Assembly Language, Composition, and Sound Design for the C64
·
K. B. McAlpine –
The Sound of 1-bit: Technical Constraint and Musical Creativity on the 48k Sinclair ZX Spectrum
·
F. Peñate Domínguez – “Heute gehört uns die Galaxie” Music
and Historical Credibility in Wolfenstein: The New Order’s Nazi dystopia.
Vol. 2 – Critical notes (non-peer reviewed)
Playlist:
Articles:
Book Reviews:
Interview: