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*CFP for SCMS 2018 (Toronto, Canada, **Wednesday, March 14– Sunday, March
18)*

*Panel topic: Imagining War and Conflict in the Digital Age*

The 2016 U.S. presidential election—and indeed, its aftermath—stoked
nationwide conversations about the world’s entry into an age of “digital
war” or “information warfare,” defined as the use of digital technology to
disrupt a nation’s information systems, from hacking nuclear power plants
to using social media to influence elections. Yet this is part of a broader
global shift in the conduct of war and international relations. Within the
last three decades, the world has seen a surge in war and conflict built on
the back of digital media and technology, exemplified by a shift towards
unmanned aerial warfare, cyberwarfare, media manipulation efforts, and
digital surveillance practices. No longer are conflicts predominantly
defined by heroic masculine soldiers charging forth from the trenches to
courageously attack an enemy; instead, war is increasingly being driven by
digital technology, from the screens through which drone pilots capture
their images to botnet attacks designed to take down entire cities’
infrastructures.

Accompanying that shift in global politics has been an ensuing shift in
cinematic, televisual, and ludic representations of state conflict. From
films like *Eye in the Sky *and *Sneakers* to television shows like
*Homeland *and *Mr. Robot* to videogames like *Call of Duty: Black Ops II *
and *Watch Dogs*, these forms of digitally-driven conflict have found a
home in popular culture as much as they have found a home in everyday life.

This panel will examine the cultural politics of those media forms that
engage with such forms of conflict, and the ways that such representations
engage in important conversations about security, identity,
transnationalism, and power. Although papers will ideally engage in a
variety of topics, the crux of the panel’s discussion can be found in the
following questions:

1. How has the growing role of digital technologies in war—and, indeed, of
digital war itself—shaped popular visions of conflict?

2. What can representations of digital attacks tell us about contemporary
hopes and anxieties about contemporary national or global [in] security?

3. To what extent do race, gender, class, ethnicity, religion and/or
sexuality interact with visions of security and national power in an age of
digital conflict?

4. Can such media representations afford a space for resistance against or
critique of intrusive or immoral state action?

*Potential paper topics include (but are not limited to):*

   - Journalistic reportage on cyberwarfare
   - Gender and heroism in narratives of contemporary conflict
   - The character of the hacker vigilante as state adversary
   - Gaming, digital warfare, and ludology
   - Orientalism in representations of contemporary conflict
   - “But her emails”: the 2016 U.S. presidential election and social media
   memes
   - Satirical visions of soldiers in the digital age
   - The meaning of (in)security in media about contemporary war
   - Representations of anxieties and enthusiasms born of transnationalism
   and globalization
   - Visions of race, surveillance, and embodiment
   - Representations of political resistance through digital technology

*Preliminary panel bibliography (tentative)*

Gabriella Coleman, *Hacker, Hoaxer, Whistleblower, Spy: The Many Faces of
Anonymous* (London: Verso, 2014).

Stacy Takacs, *Terrorism TV: Popular Entertainment in Post-9/11
America* (Lawrence:
University of Kansas Press, 2012).

Catherine Zimmer, *Surveillance Cinema* (New York: New York University
Press, 2015).

To submit, please send a 250-300 word abstract, brief bio, and 3-5
citations by *August 7, 2017 *to Carrie Andersen ([log in to unmask]).

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