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 Hello Gabriele,

Take a look at the thesis by Barendregt, W. “Evaluating fun and usability
in computer games with children"
https://pure.tue.nl/ws/files/1828923/200513731.pdf


2017-02-14 13:47 GMT-02:00 Johann van der Merwe <[log in to unmask]>:

> Gabriele
>
> You wrote:
> And now, finally, here's finally my question to the list. I keep advising
> her to be "open to unexpected", to avoid focusing too much on the artifact
> and too little on the context, and to keep her eyes open for what the
> children might surprise us with. "This is all good, in theory", she says,
> "But can you point me at concrete examples of these kind of ethnographic
> descriptions for designers?"
>
> May I suggest the book by Esko Kurvinen *Prototyping Social Action *
> (attached)
>
> Johann
>
> --
> Dr. Johann van der Merwe
> Independent Design Researcher
>
>
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-- 
Matheus A. Cezarotto


*Doctorate student at the Design Postgraduate Program of Federal University
of Paraná, BrazilMaster's Degree in Design | UFPR - BrazilBA in Design |
FURB, SC-Brazil*

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