Hello Gabriele, Take a look at the thesis by Barendregt, W. “Evaluating fun and usability in computer games with children" https://pure.tue.nl/ws/files/1828923/200513731.pdf 2017-02-14 13:47 GMT-02:00 Johann van der Merwe <[log in to unmask]>: > Gabriele > > You wrote: > And now, finally, here's finally my question to the list. I keep advising > her to be "open to unexpected", to avoid focusing too much on the artifact > and too little on the context, and to keep her eyes open for what the > children might surprise us with. "This is all good, in theory", she says, > "But can you point me at concrete examples of these kind of ethnographic > descriptions for designers?" > > May I suggest the book by Esko Kurvinen *Prototyping Social Action * > (attached) > > Johann > > -- > Dr. Johann van der Merwe > Independent Design Researcher > > > ----------------------------------------------------------------- > PhD-Design mailing list <[log in to unmask]> > Discussion of PhD studies and related research in Design > Subscribe or Unsubscribe at https://www.jiscmail.ac.uk/phd-design > ----------------------------------------------------------------- > -- Matheus A. Cezarotto *Doctorate student at the Design Postgraduate Program of Federal University of Paraná, BrazilMaster's Degree in Design | UFPR - BrazilBA in Design | FURB, SC-Brazil* E: [log in to unmask] P: 55 41 99199-9332 | 55 41 3045-9868 ----------------------------------------------------------------- PhD-Design mailing list <[log in to unmask]> Discussion of PhD studies and related research in Design Subscribe or Unsubscribe at https://www.jiscmail.ac.uk/phd-design -----------------------------------------------------------------