Gyan, There were reports of Nvidia opening up Quad-buffered 3D on its standard Geforce cards back in 2013 ( https://forums.geforce.com/default/topic/862166/nvidia-3d-vision-breaks-support-for-opengl-quad-buffering-with-windows-10-drivers/). But I haven't attempted to get this working myself - I've only had success getting Quad-Buffered OpenGL 3D produced by a Quadro-class card and that was back in 2011. The page on NVIDIA's website that used to list all of the compatible hardware seems to have 'disappeared' and I can't seem to find where they've hidden it, but here is the old address: http://www.nvidia.com/object/quadro_stereo_technology.html Cheers, Jim On Thu, Dec 3, 2015 at 8:37 AM, Gyanendra Kumar <[log in to unmask]> wrote: > Dear All, > > Recently NVIDIA has provided OpenGL driver support for the GeForce > graphics cards. I believe earlier it was limited to Quadro series only. Has > anybody tried using Coot and Pymol on Windows OS with a NVIDIA GeForce > graphics card and NVIDIA 3D glasses and emitter? > > I have a Windows 10 Desktop with NVIDIA GeForce 960 graphics card, the > NVIDIA 3D glasses & emitter and an ASUS 120 Hz monitor. I tried starting > Hardware Stereo View Mode in Coot 0.8.2, it tries but comes out of it > immediately and back into mono-mode. > > Here is the link for NVIDIA OpenGL driver support: > https://developer.nvidia.com/opengl-driver > > Do I need to make any changes in the Coot display settings before it > works? Any insights would be helpful. > > thanks, > Gyan > > > -- > Gyanendra Kumar, PhD > St. Jude Children's Research Hospital, > Department of Structural Biology, > 262, Danny Thomas Place, MS-311 > Memphis, TN 38105 > Phone: 901-595-3839 > > -- Jim Fairman, Ph D. Manager, Data Science Beryllium <http://www.be4.com/> C: 1-240-479-6575 O: 1-206-780-8914 E-mail: [log in to unmask] [log in to unmask]