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Gyan,

There were reports of Nvidia opening up Quad-buffered 3D on its standard
Geforce cards back in 2013 (
https://forums.geforce.com/default/topic/862166/nvidia-3d-vision-breaks-support-for-opengl-quad-buffering-with-windows-10-drivers/).
But I haven't attempted to get this working myself - I've only had success
getting Quad-Buffered OpenGL 3D produced by a Quadro-class card and that
was back in 2011.

The page on NVIDIA's website that used to list all of the compatible
hardware seems to have 'disappeared' and I can't seem to find where they've
hidden it, but here is the old address:
http://www.nvidia.com/object/quadro_stereo_technology.html

Cheers, Jim



On Thu, Dec 3, 2015 at 8:37 AM, Gyanendra Kumar <[log in to unmask]>
wrote:

> Dear All,
>
> Recently NVIDIA has provided OpenGL driver support for the GeForce
> graphics cards. I believe earlier it was limited to Quadro series only. Has
> anybody tried using Coot and Pymol on Windows OS with a NVIDIA GeForce
> graphics card and NVIDIA 3D glasses and emitter?
>
> I have a Windows 10 Desktop with NVIDIA GeForce 960 graphics card, the
> NVIDIA 3D glasses & emitter and an ASUS 120 Hz monitor. I tried starting
> Hardware Stereo View Mode in Coot 0.8.2, it tries but comes out of it
> immediately and back into mono-mode.
>
> Here is the link for NVIDIA OpenGL driver support:
> https://developer.nvidia.com/opengl-driver
>
> Do I need to make any changes in the Coot display settings before it
> works? Any insights would be helpful.
>
> thanks,
> Gyan
>
>
> --
> Gyanendra Kumar, PhD
> St. Jude Children's Research Hospital,
> Department of Structural Biology,
> 262, Danny Thomas Place, MS-311
> Memphis, TN 38105
> Phone: 901-595-3839
>
>


-- 
Jim Fairman, Ph D.
Manager, Data Science
Beryllium <http://www.be4.com/>
C: 1-240-479-6575
O: 1-206-780-8914
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