Got it! Thanks so much! Mingxia On Tue, Jul 7, 2015 at 6:06 PM, paul mccarthy <[log in to unmask]> wrote: > Hi Zhang, > > You can use fslinfo to get the x/y/z dimensions (and t, if it is a 4D > image): > > fslinfo <my_image> > > To calculate the total number of voxels, just calculate dim1 * dim2 * dim3 > * dim4 > > Cheers, > > Paul > > On 7 July 2015 at 10:54, zhang mingxia <[log in to unmask]> wrote: > >> Hi Paul, >> >> Thank you for replying me! Another question: How do I know the total >> number of voxels in an image? >> >> Mingxia >> >> On Tue, Jul 7, 2015 at 4:35 PM, paul mccarthy <[log in to unmask]> >> wrote: >> >>> Hi Zhang, >>> >>> You can do this using fslstats - first, calculate the proportion of 100 >>> voxels relative to the total size of your image: >>> >>> prop = 100 / <total number of voxels in your image> >>> >>> Then use fslstats to find the percentile value at this proportion: >>> >>> fslstats <my_image> -p <100 - 100 * prop> >>> >>> (Use '-a' before '-p' if you are interested in absolute values) >>> >>> You can then use this percentile value as a threshold in fslmaths, to >>> create a mask containing the 100 voxels with the highest intensity: >>> >>> fslmaths <my_image> -thr <threshold_from_fslstats> -bin <my_mask> >>> >>> Cheers, >>> >>> Paul >>> >>> On 7 July 2015 at 07:01, zhang mingxia <[log in to unmask]> >>> wrote: >>> >>>> Hi Iwo, >>>> >>>> I don't want to creat a sphere ROI. I want the 100 voxels with the >>>> largest z value in zstat.nii.gz to be the ROI mask. My question is how to >>>> find out the 100 voxels with largest z value in zstat.nii.gz? >>>> >>>> Thank you again! >>>> >>>> Mingxia Zhang >>>> >>>> On Mon, Jul 6, 2015 at 7:28 PM, Iwo Bohr <[log in to unmask]> wrote: >>>> >>>>> Sorry, one correction to the previous message: the coordinates of the >>>>> ROI central point are expressed in voxels, not in mm! (see below) >>>>> >>>>> Iwo >>>>> >>>>> >>>>> ----- Forwarded Message ----- >>>>> *From:* Iwo Bohr <[log in to unmask]> >>>>> *To:* [log in to unmask] >>>>> *Sent:* Monday, 6 July 2015, 12:22 >>>>> *Subject:* Re: [FSL] making mask of a fixed number of voxels of the >>>>> most responsive ones >>>>> >>>>> In terms of creating your ROI these two commands could be helpful: >>>>> >>>>> 1) fslmaths /usr/local/fsl/data/standard/MNI152_T1_2mm -mul 0 -add 1 >>>>> -roi $c1 1 $c2 1 $c3 1 0 1 ${out}point -odt float >>>>> 2) fslmaths ${out}point -kernel sphere $rad -fmean ${out}$name -odt >>>>> float >>>>> >>>>> where: >>>>> $c1-$c3 are x,y,z coordinates (voxels) of the centre >>>>> $rad : to replaced by the radius (mm) >>>>> >>>>> The above is for creating a ROI in the MNI space, but it could be >>>>> replaced by any space. >>>>> First command creates the centre of the ROI, second the spherical ROI >>>>> (centred around the point). >>>>> >>>>> Hope this helps, >>>>> >>>>> Iwo >>>>> >>>>> >>>>> >>>>> ------------------------------ >>>>> *From:* zhang mingxia <[log in to unmask]> >>>>> *To:* [log in to unmask] >>>>> *Sent:* Monday, 6 July 2015, 10:39 >>>>> *Subject:* [FSL] making mask of a fixed number of voxels of the most >>>>> responsive ones >>>>> >>>>> Dear FSL experts, >>>>> >>>>> I need to create a mask of the most responsive voxels. Specifically, >>>>> in my study , I got the z value image of one condition (e.g., >>>>> zstat1.nii.gz). Now, I need to create a mask of a fixed number of >>>>> voxels(e.g., 100) with max z value in zstat1.nii.gz. Does any one know how >>>>> I can do? >>>>> >>>>> Thanks in advance! >>>>> >>>>> Mingxia Zhang >>>>> >>>>> >>>>> >>>>> >>>>> >>>> >>> >> >