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CALL FOR POSITION PAPERS

 

Workshop on Resilience, Reliability, Safety and Human Error in System
Development (IFIP WG 13.5)

 

in conjunction with INTERACT 2015

 

September 14th, 2015

 

Bamberg, Germany

 

 <http://tinyurl.com/INTERACT-WS-TC13-5>
http://tinyurl.com/INTERACT-WS-TC13-5 

 

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Topic

 

=====

 

While entertainment and “standard” work interactive systems have a strong
focus on usability and user experience, in the area of safety-critical
systems factors like safety, reliability, fault-tolerance or dependability
are as important as usability and user experience, while usability problems
are usually compensated by training.

 

These two distinct views about interactive systems lead to two different
communities using different approaches, development processes and methods.

Contrary to the current perception that this distinction is important and
should remain intact, we argue that methods, approaches, processes and
solutions in one area can be fruitfully deployed in the other area. One
precise example of such possible cross-fertilization is the design and
development of user interfaces including autonomous behavior in
safety-critical systems [1]. Solutions from video games can be used to solve
some of the major problems when interacting with this type of autonomous
behavior in a user interface of safety critical systems. 

 

 

Goal

 

====

 

The main goal of this workshop is to identify areas of meaningful
integration between mass market products (consumer focus) and
safety-critical systems, to investigate new solutions and to strengthen a
community interested in this area.

 

 

Participation

 

=============

 

We invite participants from industry and academia. We expect participants

from:

 

• Mass market products design and development, user interface design and
engineering

 

• Safety-critical system design and development but also interested in new
interaction techniques, designing for user experience and usability. 

 

• Academics and practitioners carrying out research around the notion of
resilience and human error.

 

• Students interested in mass market products (including video games) and/or
safety-critical systems willing to learn more about the intersection of
these domains.

 

We particularly welcome participants with a familiarity with user interfaces
dealing with autonomous objects and systems.

 

 

Structure of the workshop

 

=========================

 

Position papers will be made available on the webpage and circulated in
advance of the workshop. From the set of contributions, a subset of selected
case studies will be invited to be presented at the beginning of the
workshop and will be used to support the discussion that follows. The
morning session will be dedicated to welcoming participants and presenting
case studies. Participants will be invited to comment on the case studies
and to report similar experiences. The afternoon sessions will be dedicated
to an interactive session, where participant will be invited to work by
proposing solutions to the problems on the case studies seen in the morning.

Solutions proposed by the participants will be compiled and compared. Based
on the lessons learned, participants will be invited to draft an agenda of
future work that can be accomplished.

 

 

Submission

 

==========

 

Types of contributions that participants may want to propose include (but
are not limited to):

 

• Problems contributions bringing case studies

 

• Theoretical problems and solutions contributions bringing solutions
already proven efficient in one of the domains considered

 

The position papers (up to 6 pages) should be submitted via EasyChair (
<https://easychair.org/conferences/?conf=hessd2015>
https://easychair.org/conferences/?conf=hessd2015). The papers will be
reviewed by the workshop organizers. Selection will be based on the quality
of the paper, on answers to the list of issues, and on the extent (and

diversity) of participants’ backgrounds.

 

 

Important Dates

 

================

 

** Submission deadline: June 2nd, 2015

 

** Notification of acceptance: June 9th, 2015

 

** Final papers due (camera ready deadline): June 15th, 2015

 

** Workshop date: September 14th, 2015

 

 

Organizers

 

==========

 

Chris Johnson (University of Glasgow)

 

Mike Feary (NASA Ames Research Center)

 

Célia Martinie (IRIT, University of Toulouse 3)

 

Philippe Palanque (IRIT, University of Toulouse 3)

 

Regina Peldszus (MECS, Leuphana University)

 

 

Contact

 

=======

 

More details to be found on the workshop website: 

 

 <http://tinyurl.com/INTERACT-WS-TC13-5>
http://tinyurl.com/INTERACT-WS-TC13-5