BerhieI think Saboya is coming to the point.I had a chance to discuss about calculating choice value with Turner, former developer of Depthmap.The way of 'randomly choosing' is adapted to then version of Depthmap.Meanwhile, their is another software tool for Grid Map analysis, 'SaVisibility'.It is a kind of AutoCAD addin, and it can calculate many SS indices, such as connectivity, mean depth, integration, choice, etc.Surely, the way of 'randomly choosing' is adapted to it.It is available at: http://ladonara.blogspot.com2014-06-22 10:23 GMT+09:00 Renato Saboya <[log in to unmask]>:Tasos probably knows better, but in my defense I found the paper in which I read about my "hypothesis" (see attached file). I was not able to ascertain its date, but it seems rather old and lots of things may have changed since.Berhie,Did you solve the connectivity issue before testing the random assignment possibility? If not, maybe Depthmap isn't even detecting the equivalent shortest paths in the first place.
"However, in rare cases, there will be two (or more) routes with exactly the same path length. In this case we choose one or other node at random, as shown in the pseudocode. This has a side effect that in the extremely rare case where there are two identical shortest paths, one or other will be chosen at random. Of course, given that there are many nodes in the system, in general the paths will distribute their weight evenly."
Best,
Renato.On Sat, Jun 21, 2014 at 5:49 PM, Berhie, Girmay <[log in to unmask]> wrote:
I realized the email I sent earlier didn't go through, I am informed to resend it. Here was my email.
Thank you Tasos and RenatoRenato said the machine randomly picks one when it faces more than one shorter path between two spaces,
Tasos said the machine just takes the first path from the list. These two are significantly different statements for me. If the machine were to pic randomly,there is a probabilistic chance for each of them to be chosen (the probability will be determined by the number of possible shortest paths). If it was the case I have tried the same map many times I would have seen different results. Tasos's statement seems the case, if the machine picks the first path there is no chance for different result no mater how many times I tried.However, I would like to ask Tasos whether randomizing the choice is possible.I know this is not a big problem as you said since there is no such perfect symmetries, But I am curious what effect could it have in more grid American cities specially at a local level. By the way if I tried by hand, I would split the values among these possible paths.Regards
Girmay K. BerhieTexas Tech UniversityCollege of ArchitectureLand Use Planning Management and Design (LPMD)Mailling Address2008 56th Street Unite B
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