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  Branch: refs/heads/master
  Home:   https://github.com/Starlink/starlink
  Commit: 8b0f57d61ef05e52acb0434d7625985a58ee5355
      https://github.com/Starlink/starlink/commit/8b0f57d61ef05e52acb0434d7625985a58ee5355
  Author: David Berry <[log in to unmask]>
  Date:   2014-03-10 (Mon, 10 Mar 2014)

  Changed paths:
    M applications/smurf/defaults/smurf_makemap.def
    M applications/smurf/libsmf/smf.h.source
    M applications/smurf/libsmf/smf_get_mask.c
    M applications/smurf/libsmf/smf_snrmask.c

  Log Message:
  -----------
  smurf: All source pixels to be accumulated within an SNR mask

Using an SNR mask can introduce instabilities in which pixels close to
the SNR limit swap repeatedly from inside to outside the mask, thus
preventing convergence. Setting the new (AST|COM|FLT).ZERO_ACCUM
parameter to a non-zero value prevents this by accumulating the mask from
one iteration to the next. In other words, if a pixel is flagged as
source, it remains flagged as source for all further iterations -
"Once a source pixel, always a source pixel".


  Commit: c11543f8520979e6d360e82223e145aebc2616eb
      https://github.com/Starlink/starlink/commit/c11543f8520979e6d360e82223e145aebc2616eb
  Author: David Berry <[log in to unmask]>
  Date:   2014-03-10 (Mon, 10 Mar 2014)

  Changed paths:
    M applications/smurf/defaults/smurf_makemap.def
    M applications/smurf/libsmf/smf_iteratemap.c

  Log Message:
  -----------
  smurf: Allow convergence to be specified by max change rather than mean change

Useful if you are using numiter = ast.skip + 1 (i.e. all "preparatory"
iterations and no "real" iterations).


  Commit: 203b320b684318414384249ba2cb46db3ee394c7
      https://github.com/Starlink/starlink/commit/203b320b684318414384249ba2cb46db3ee394c7
  Author: David Berry <[log in to unmask]>
  Date:   2014-03-10 (Mon, 10 Mar 2014)

  Changed paths:
    M applications/smurf/libsmf/smf_initial_sky.c

  Log Message:
  -----------
  smurf: Update quality in initial sky map

When makemap is used on multiple chunks of data, the quality array in the
output map is a logical OR of the maps for the individual chunks. This is
not very useful for skyloop, so now the SNR-based masked actually used is
written back out to the initial sky map when the initial sky is first accessed.


Compare: https://github.com/Starlink/starlink/compare/11f2c57b6837...203b320b6843