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Hi,

Just wanted to know if I try to see the differences pre and post like Jared
asked but looking at regression with a covariable. Do I put this covariable
on just one column and do I need to demeaned this variable ?

Thank you for your help

Arnaud


2014-02-11 7:17 GMT-05:00 Gwenaëlle DOUAUD <[log in to unmask]>:

> Hi Jared,
>
> just a quick tip: while your design is correct, one very simple design to
> do the same thing would be to take the TBSS (or VBM for that matter)
> difference between pre and post for each subject and then simply set up a
> two-tailed t-test (then no need for a design.grp and complex
> design.mat/con).
>
> This is also what we recommend doing in randomise when you have more than
> one group and 2 timepoints.
>
> Cheers,
> Gwenaëlle
>
>
> ------------------------------------------------------------------------------------------------------------------------
> Gwenaëlle Douaud, PhD
> University Research Lecturer & MRC Career Development Fellow
> FMRIB Centre, University of Oxford
> John Radcliffe Hospital, Headington
> OX3 9DU Oxford UK
> Switchboard: +44 (0) 1865 222 493
> Fax: +44 (0) 1865 222 717
> www.fmrib.ox.ac.uk/team/principal-investigators/gwenaelle-douaud
>
> www.fmrib.ox.ac.uk/research/fmrib-interface-analysis-clinical-neuroscience-group
>
> -----------------------------------------------------------------------------------------------------------------------
>
>   ------------------------------
>  *De :* Jared Tanner <[log in to unmask]>
> *À :* [log in to unmask]
> *Envoyé le :* Lundi 10 février 2014 20h35
> *Objet :* [FSL] Longitudinal MRI TBSS matrix design
>
> Hi FSL team,
>
> I wanted to verify that I had correctly set up matrices and contrasts for
> a 2 time point longitudinal MRI (10 subjects, repeated once). I used
> glm_gui to create the design, hopefully as a paired t-test.
>
> design.mat
>
> /NumWaves 11
> /NumPoints 20
> /PPheights 2.000000e+00 1.000000e+00 1.000000e+00 1.000000e+00
> 1.000000e+00 1.000000e+00 1.000000e+00 1.000000e+00 1.000000e+00
> 1.000000e+00 1.000000e+00
>
> /Matrix
> 1.000000e+00 1.000000e+00 0.000000e+00 0.000000e+00 0.000000e+00
> 0.000000e+00 0.000000e+00 0.000000e+00 0.000000e+00 0.000000e+00
> 0.000000e+00
> 1.000000e+00 0.000000e+00 1.000000e+00 0.000000e+00 0.000000e+00
> 0.000000e+00 0.000000e+00 0.000000e+00 0.000000e+00 0.000000e+00
> 0.000000e+00
> 1.000000e+00 0.000000e+00 0.000000e+00 1.000000e+00 0.000000e+00
> 0.000000e+00 0.000000e+00 0.000000e+00 0.000000e+00 0.000000e+00
> 0.000000e+00
> 1.000000e+00 0.000000e+00 0.000000e+00 0.000000e+00 1.000000e+00
> 0.000000e+00 0.000000e+00 0.000000e+00 0.000000e+00 0.000000e+00
> 0.000000e+00
> 1.000000e+00 0.000000e+00 0.000000e+00 0.000000e+00 0.000000e+00
> 1.000000e+00 0.000000e+00 0.000000e+00 0.000000e+00 0.000000e+00
> 0.000000e+00
> 1.000000e+00 0.000000e+00 0.000000e+00 0.000000e+00 0.000000e+00
> 0.000000e+00 1.000000e+00 0.000000e+00 0.000000e+00 0.000000e+00
> 0.000000e+00
> 1.000000e+00 0.000000e+00 0.000000e+00 0.000000e+00 0.000000e+00
> 0.000000e+00 0.000000e+00 1.000000e+00 0.000000e+00 0.000000e+00
> 0.000000e+00
> 1.000000e+00 0.000000e+00 0.000000e+00 0.000000e+00 0.000000e+00
> 0.000000e+00 0.000000e+00 0.000000e+00 1.000000e+00 0.000000e+00
> 0.000000e+00
> 1.000000e+00 0.000000e+00 0.000000e+00 0.000000e+00 0.000000e+00
> 0.000000e+00 0.000000e+00 0.000000e+00 0.000000e+00 1.000000e+00
> 0.000000e+00
> 1.000000e+00 0.000000e+00 0.000000e+00 0.000000e+00 0.000000e+00
> 0.000000e+00 0.000000e+00 0.000000e+00 0.000000e+00 0.000000e+00
> 1.000000e+00
> -1.000000e+00 1.000000e+00 0.000000e+00 0.000000e+00 0.000000e+00
> 0.000000e+00 0.000000e+00 0.000000e+00 0.000000e+00 0.000000e+00
> 0.000000e+00
> -1.000000e+00 0.000000e+00 1.000000e+00 0.000000e+00 0.000000e+00
> 0.000000e+00 0.000000e+00 0.000000e+00 0.000000e+00 0.000000e+00
> 0.000000e+00
> -1.000000e+00 0.000000e+00 0.000000e+00 1.000000e+00 0.000000e+00
> 0.000000e+00 0.000000e+00 0.000000e+00 0.000000e+00 0.000000e+00
> 0.000000e+00
> -1.000000e+00 0.000000e+00 0.000000e+00 0.000000e+00 1.000000e+00
> 0.000000e+00 0.000000e+00 0.000000e+00 0.000000e+00 0.000000e+00
> 0.000000e+00
> -1.000000e+00 0.000000e+00 0.000000e+00 0.000000e+00 0.000000e+00
> 1.000000e+00 0.000000e+00 0.000000e+00 0.000000e+00 0.000000e+00
> 0.000000e+00
> -1.000000e+00 0.000000e+00 0.000000e+00 0.000000e+00 0.000000e+00
> 0.000000e+00 1.000000e+00 0.000000e+00 0.000000e+00 0.000000e+00
> 0.000000e+00
> -1.000000e+00 0.000000e+00 0.000000e+00 0.000000e+00 0.000000e+00
> 0.000000e+00 0.000000e+00 1.000000e+00 0.000000e+00 0.000000e+00
> 0.000000e+00
> -1.000000e+00 0.000000e+00 0.000000e+00 0.000000e+00 0.000000e+00
> 0.000000e+00 0.000000e+00 0.000000e+00 1.000000e+00 0.000000e+00
> 0.000000e+00
> -1.000000e+00 0.000000e+00 0.000000e+00 0.000000e+00 0.000000e+00
> 0.000000e+00 0.000000e+00 0.000000e+00 0.000000e+00 1.000000e+00
> 0.000000e+00
> -1.000000e+00 0.000000e+00 0.000000e+00 0.000000e+00 0.000000e+00
> 0.000000e+00 0.000000e+00 0.000000e+00 0.000000e+00 0.000000e+00
> 1.000000e+00
>
>
> design.con
>
> /ContrastName1 condition Pre > Post
> /ContrastName2 condition Post > Pre
> /NumWaves 11
> /NumContrasts 2
> /PPheights 2.000000e+00 2.000000e+00
> /RequiredEffect 4.414 4.414
>
> /Matrix
> 1.000000e+00 0.000000e+00 0.000000e+00 0.000000e+00 0.000000e+00
> 0.000000e+00 0.000000e+00 0.000000e+00 0.000000e+00 0.000000e+00
> 0.000000e+00
> -1.000000e+00 0.000000e+00 0.000000e+00 0.000000e+00 0.000000e+00
> 0.000000e+00 0.000000e+00 0.000000e+00 0.000000e+00 0.000000e+00
> 0.000000e+00
>
> design.grp
>
> /NumWaves 1
> /NumPoints 20
>
> /Matrix
> 1
> 2
> 3
> 4
> 5
> 6
> 7
> 8
> 9
> 10
> 1
> 2
> 3
> 4
> 5
> 6
> 7
> 8
> 9
> 10
>
> The randomize command I ran was: randomise -i all_FA_skeletonised -o tbss
> -m mean_FA_skeleton_mask -d design.mat -t design.con -e design.grp --T2
>
> Does this design and this randomise command seem accurate?
>
> Thank you for any help anyone can provide,
>
> Jared Tanner
>
>
>


-- 
Arnaud BORE
Research assistant
Cellulaire : (001) 514-647-8649