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See if ss Great Britain's Brunel game is available via an app. It is flash
based via a browser. Very good fun and just the thing I'd play on a train
journey.
On 22 Nov 2013 12:22, "Baitsch Mirjam" <[log in to unmask]>
wrote:

> Hi
>
> We've launched the "ArtShaker" app for iPhone/iPad/iPod in October. An app
> for the creative image editing by applying art-filters (creating effects
> that remind of art styles of the last two centuries), or small movements to
> adjust form and colour on all axes, enriched with a lot on information
> about specific art works, movements, styles and the 27 questions "from the
> publication "What is Art?". So not exactly a game but might still be
> interesting for you to look at.
>
> In the iTunes store:
> http://appstore.com/ArtShaker
>
>
> ArtShaker Facebook Community
> https://www.facebook.com/ArtShakerGallery?sk=wall&filter=2
>
> Best
> Mirjam
>
> ***
>
> Mirjam Baitsch
> Digital Communications Manager
> FONDATION BEYELER
> ________________________________________
> Beyeler Museum AG, Baselstrasse 77, CH-4125 Riehen
> Tel.: +41 (0)61 645 97 41  / Fax: +41 (0)61 645 97 39
> e-mail: [log in to unmask], www.fondationbeyeler.ch
>
>
>
> -----Ursprüngliche Nachricht-----
> Von: Museums Computer Group [mailto:[log in to unmask]] Im Auftrag von
> François Alliot
> Gesendet: Freitag, 22. November 2013 12:37
> An: [log in to unmask]
> Betreff: Re: [MCG] Examples of museum mobile games
>
> Hello,
>
> You could look towards the work done by BulkyPix. They worked with
> RMN-Grand Palais in France and Arte. They're editors and devs.
>
> Check Type:Rider, an excellent game (I mean with an original and strong
> gameplay) around typography (it's a co-production with Arte, so not
> exactly a museum but some intentions are similar).
>
> http://www.bulkypix.com/game/typerider
>
> regards,
>
> François Alliot
> Interaction designer
> http://nerial.fr/portfolio
>
>
>
> 2013/11/22 Clarkson Dan <[log in to unmask]>
>
> > Hello Joe
> >
> > Here at the National Railway Museum in 2012 (before I started) we did
> > an EastCoast timeline app that's freely available on iTunes if you
> > wanted to take a look:
> >
> > https://itunes.apple.com/app/the-east-coast-time-line/id555994737?mt=8
> >
> > Best
> > Dan Clarkson
> > (Web Manager, NRM York)
> >
> > -----Original Message-----
> > From: Museums Computer Group [mailto:[log in to unmask]] On Behalf Of
> > Joe Cutting
> > Sent: 20 November 2013 17:40
> > To: [log in to unmask]
> > Subject: [MCG] Examples of museum mobile games
> >
> > Hello,
> >   I'm looking for examples of mobile game apps made by museums.
> >
> > So far I've got 3 games made by the Wellcome Trust, Tate Trumps made
> > by the Tate and Planet Mania made by the Maryland Science Center.
> >
> > By "Game App" I mean a self contained game that you might play on the
> > bus rather than treasure hunt / guided tour type apps that need you to
> > be in the right location.
> >
> > Bonus marks if you have contact details for the people who made /
> > commisioned it.
> >
> > Shameless self-promotion welcome.
> >
> > Cheers
> >
> > Joe
> >
> >
> > --
> > Joe Cutting - Digital Exhibits
> >
> > @joe_cutting
> > www.joecutting.com
> >
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